Demon Warding Halo

  • Item Level 685
  • Binds when picked up
  • Cloth Head
  • 105 Armor
  • +279 Intellect
  • +418 Stamina
  • +249 Critical Strike
  • +122 Mastery
    • Durability 0 / 70
    • Sell Price: 20 49 69

Slag-Coated Cabochon

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Intellect
  • +178 Stamina
  • +73 Critical Strike
  • +83 Haste
    • Requires Level 100
    • Sell Price: 17 49 95

Mantle of Unrestrained Contempt

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Shoulder
  • 97 Armor
  • +209 Intellect
  • +314 Stamina
  • +199 Critical Strike
  • +80 Versatility
    • Durability 0 / 100
    • Requires Level 100
    • Sell Price: 33 36 15

Cape of Azure Fury

  • Item Level 685
  • Binds when picked up
  • Back
  • 65 Armor
  • +157 Agility or Strength or Intellect
  • +235 Stamina
  • +149 Critical Strike
  • +60 Haste
    • Sell Price: 19 37 15

Eye-Catching Gilded Robe

  • Item Level 670
  • Binds when picked up
  • Cloth Chest
  • 116 Armor
  • +242 Intellect
  • +364 Stamina
  • +146 Critical Strike
  • +171 Haste
    • Durability 0 / 165
    • Requires Level 100
    • Sell Price: 45 32 62
Shirt (empty slot)
Tabard (empty slot)

Bracers of Spattered Steel

  • Item Level 670
  • Binds when picked up
  • Cloth Wrists
  • 51 Armor
  • +136 Intellect
  • +204 Stamina
  • +101 Critical Strike
  • +73 Haste
    • Durability 0 / 55
    • Requires Level 100
    • Sell Price: 19 73 21

Felfume Gloves

Seeking Ember Girdle

  • Item Level 670
  • Binds when picked up
  • Cloth Waist
  • 65 Armor
  • +182 Intellect
  • +273 Stamina
  • +115 Haste
  • +125 Mastery
  • +104 Avoidance
    • Durability 0 / 55
    • Requires Level 100
    • Sell Price: 19 81 66

Turret Mechanic's Legwraps

  • Item Level 670
  • Binds when picked up
  • Cloth Legs
  • 102 Armor
  • +242 Intellect
  • +364 Stamina
  • +169 Critical Strike
  • +150 Mastery
    • Durability 0 / 120
    • Requires Level 100
    • Sell Price: 40 75 54

Cavedweller's Climbers

  • Item Level 670
  • Binds when picked up
  • Cloth Feet
  • 80 Armor
  • +182 Intellect
  • +273 Stamina
  • +123 Critical Strike
  • +118 Mastery
    • Durability 0 / 80
    • Requires Level 100
    • Sell Price: 32 10 87

Band of Demonic Guile

  • Item Level 689
  • Binds when picked up
  • Miscellaneous Finger
  • +244 Stamina
  • +185 Critical Strike
  • +355 Mastery
    • Sell Price: 17 5 67

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Darmac's Unstable Talisman

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +217 Intellect
  • +104 Leech
  • Equip: Your attacks have a chance to grant 1603 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 37 44 48

Accolade of House Wrynn

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Sell Price: 27 47 16

Aluneth

  • Item Level 750
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 1,321 - 1,983 Damage
  • (458.75 damage per second)
  • +3297 Intellect
  • +766 Stamina
  • +340 Haste
  • +340 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
183,000
Health
194,400
Mana
5,306
Intellect
3,050
Stamina
12%
Critical Strike
10%
Haste
22%
Mastery
0%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ring of Frost
Ring of Frost
(30 yd range, 2 sec cast, 45 sec cooldown)
2% of base mana
30 yd range
2 sec cast
45 sec cooldown

Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
Fire
Ignite enemies with balls of fire and combustive flames.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
5,587
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating