Voidgazer Headguard

  • Item Level 508
  • Binds when picked up
  • Plate Head
  • 75 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +39 Critical Strike
  • +31 Mastery
    • Durability 85 / 85
    • Sell Price: 14 13 35

Heart-Lesion Amulet

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Neck
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Versatility

Quarrier's Shoulderplates

  • Item Level 510
  • Binds when picked up
  • Plate Shoulder
  • 71 Armor
  • +41 Strength or Intellect
  • +62 Stamina
  • +27 Critical Strike
  • +28 Haste
    • Durability 85 / 85
    • Sell Price: 14 12 57

Heart-Lesion Cloak of Stoicism

  • Item Level 483
  • Binds when picked up
  • Back
  • 10 Armor
  • +24 Strength
  • +36 Stamina
  • +16 Versatility
  • +16 Mastery
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 54 17

Slavebreaker Chestguard

  • Item Level 507
  • Binds when picked up
  • Plate Chest
  • 91 Armor
  • +53 Strength or Intellect
  • +80 Stamina
  • +29 Haste
  • +39 Mastery
    • Durability 140 / 140
    • Sell Price: 18 29 36
Shirt (empty slot)
Tabard (empty slot)

Heart-Lesion Armguards

  • Item Level 483
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +24 Strength
  • +36 Stamina
  • +18 Critical Strike
  • +12 Haste
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 97 70

Heart-Lesion Handguards

  • Item Level 483
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 27

Heart-Lesion Waistband

  • Item Level 483
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +32 Strength
  • +48 Stamina
  • +24 Critical Strike
  • +16 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 1 44

Hollowheart Legguards

  • Item Level 506
  • Binds when picked up
  • Plate Legs
  • 79 Armor
  • +53 Strength or Intellect
  • +79 Stamina
  • +30 Haste
  • +38 Mastery
    • Durability 100 / 100
    • Sell Price: 19 30 76

Heart-Lesion Greaves

  • Item Level 483
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +32 Strength
  • +48 Stamina
  • +21 Critical Strike
  • +21 Mastery
    • Durability 55 / 55
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 1 44 31

Heart-Lesion Ring of Stoicism

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +12 Versatility
  • +18 Mastery

Heart-Lesion Band of Stoicism

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Versatility

Heart-Lesion Defender Idol

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +41 Stamina
  • Equip: Your attacks have a chance to grant you 215 armor for 15 sec. (15% chance, 55 sec cooldown)

Heart-Lesion Defender Stone

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Trinket
  • +47 Stamina
  • Equip: When your attacks hit you have a chance to gain 189 Mastery for 20 sec.

Frostwolf Greataxe

  • Item Level 510
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 282 - 424 Damage
  • (98.06 damage per second)
  • +55 Strength
  • +82 Stamina
  • +34 Critical Strike
  • +38 Mastery
    • Durability 85 / 85
    • Sell Price: 27 16 40
Off Hand (empty slot)
67,669
Health
100
Runic Power
886
Strength
1,381
Stamina
14%
Critical Strike
16%
Haste
49%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,864
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating