Helmet of Vile Indignation

  • Item Level 665
  • Transmogrified to:
    Serenity Cap
  • Binds when equipped
  • Plate Head
  • 282 Armor
  • +219 Strength or Intellect
  • +347 Stamina
  • +141 Critical Strike
  • +153 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 85 29

Battle Hardened Gorget

  • Item Level 665
  • Binds when equipped
  • Miscellaneous Neck
  • +130 Agility or Strength
  • +196 Stamina
  • +88 Haste
  • +85 Versatility
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 19 64 61

Botani-Barbed Pauldrons

  • Item Level 665
  • Binds when equipped
  • Plate Shoulder
  • 260 Armor
  • +174 Strength or Intellect
  • +260 Stamina
  • +113 Haste
  • +117 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 36 99

Eye-Blinder Greatcloak

  • Heroic
  • Item Level 670
  • Transmogrified to:
    Gladiator's Linked Helm
  • Binds when equipped
  • Back
  • 58 Armor
  • +136 Agility or Strength
  • +204 Stamina
  • +84 Haste
  • +95 Versatility
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 31 77 16

Truesteel Breastplate of the Feverflare

  • Stage 3 of 6
  • Item Level 670
  • Transmogrified to:
    64 TEST Green Shaman Shoulder
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Chest
  • 352 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +146 Haste
  • +171 Mastery
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 37 24 18

Golden Filigreed Doublet

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 13 12 50
Tabard (empty slot)

Truesteel Armguards of the Feverflare

  • Stage 3 of 6
  • Item Level 670
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Wrists
  • 154 Armor
  • +136 Strength or Intellect
  • +204 Stamina
  • +69 Haste
  • +104 Mastery
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 19 8

Gauntlets of the Heavy Hand

  • Heroic
  • Item Level 670
  • Transmogrified to:
    Relentless Gladiator's Acute Staff
  • Binds when equipped
  • Plate Hands
  • 220 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +128 Critical Strike
  • +109 Versatility
    • +160 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 57 62

Ashelia's Adorned Waistguard

  • Item Level 665
  • Transmogrified to:
    Tarren Mill Defender's Cinch
  • Binds when equipped
  • Plate Waist
  • 195 Armor
  • +174 Strength or Intellect
  • +260 Stamina
  • +110 Critical Strike
  • +119 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 4 48

Legplates of Fractured Crystal

  • Warforged
  • Item Level 661
  • Transmogrified to:
    Forlorn Barrier
  • Binds when picked up
  • Plate Legs
  • 300 Armor
  • +223 Strength or Intellect
  • +334 Stamina
  • +151 Haste
  • +145 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 35 32

Doomslag Greatboots

  • Item Level 670
  • Transmogrified to:
    Wrynn's Gauntlets of Triumph
  • Binds when equipped
  • Plate Feet
  • 242 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +137 Critical Strike
  • +95 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 86 45

Signet of the Traitor General

  • Item Level 665
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +130 Agility or Strength
  • +196 Stamina
  • +90 Versatility
  • +83 Mastery
    • Enchanted: +30 Mastery
    • Requires Level 100
    • Sell Price: 26 25 9

Timeless Solium Band of the Bulwark

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Agility or Strength
  • +225 Stamina
  • +90 Versatility
  • +106 Mastery
    • Enchanted: +50 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Evergaze Arcane Eidolon

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +262 Mastery
  • Equip: Your attacks have a chance to grant 1395 Versatility for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 38 41 48

Pol's Blinded Eye

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +193 Versatility
  • Use: Grants 1069 Mastery for 20 sec.
    • Requires Level 100
    • Sell Price: 36 48 35

Grandiose Greataxe of the Feverflare

  • Item Level 645
  • Transmogrified to:
    Worn Argent Crusader's Breastplate
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 993 - 1,491 Damage
  • (344.86 damage per second)
  • +192 Strength
  • +288 Stamina
  • +112 Haste
  • +137 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 69 18 87
Off Hand (empty slot)
325,080
Health
100
Runic Power
3,713
Strength
5,418
Stamina
8%
Critical Strike
15%
Haste
52%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
914
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating