Cowl of Tirisgarde

Cursed Beartooth Necklace

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Miscellaneous Neck
  • +1321 Stamina
  • +931 Haste
  • +1106 Mastery
    • Enchanted: Mark of the Hidden Satyr
    • +375 Mastery
    • Requires Level 110
    • Sell Price: 23 70 35

Chaos-Scarred Mantle

  • Raid Finder
  • Item Level 855
  • Binds when picked up
  • Cloth Shoulder
  • 199 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +703 Critical Strike
  • +344 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 45 69 26

Evergreen Vinewrap Drape

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Back
  • 137 Armor
  • +880 Agility or Strength or Intellect
  • +1321 Stamina
  • +267 Critical Strike
  • +547 Haste
    • Enchanted: +200 Intellect
    • Requires Level 110
    • Sell Price: 42 81 58

Seawitch Robes

  • Mythic 2
  • Item Level 845
  • Binds when picked up
  • Cloth Chest
  • 256 Armor
  • +1299 Intellect
  • +1949 Stamina
  • +384 Versatility
  • +961 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 34 7 40
Shirt (empty slot)
Tabard (empty slot)

Rhonin's Assaulting Armwraps

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Wrists
  • 157 Armor
  • +1772 Intellect
  • +2658 Stamina
  • +462 Critical Strike
  • +617 Haste
  • Equip: Arcane Missiles has a 18% chance to make your next Arcane Blast cast within 6 sec cost no mana.
  • "Mages who wield as much power as Rhonin, a former leader of the Kirin Tor, often use arcane bindings to steady the magic unleashing from their fingertips."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 44 56 20

Scorpid Handler's Gloves

  • Heroic Warforged
  • Item Level 890
  • Binds when picked up
  • Cloth Hands
  • 188 Armor
  • +1483 Intellect
  • +2224 Stamina
  • +418 Haste
  • +776 Mastery
  • "Missing several fingers."
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 14 52

Man'ari Skullbuckled Cinch

  • Warforged
  • Item Level 880
  • Binds when picked up
  • Cloth Waist
  • 163 Armor
  • +1351 Intellect
  • +2027 Stamina
  • +649 Haste
  • +501 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 3 60

Valor-Bound Trousers

  • Item Level 800
  • Binds when picked up
  • Cloth Legs
  • 190 Armor
  • +816 Intellect
  • +1224 Stamina
  • +380 Haste
  • +706 Mastery
    • Durability 100 / 100
    • Sell Price: 39 32 6

Treads of Light

  • Mythic Titanforged
  • Item Level 855
  • Binds when picked up
  • Cloth Feet
  • 182 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +389 Critical Strike
  • +658 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 7 95

Ring of Exclusive Servitude

  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1450 Stamina
  • +725 Critical Strike
  • +1391 Versatility
    • Enchanted: +150 Versatility
    • Requires Level 110
    • Sell Price: 37 40 48

Grubby Silver Ring

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1321 Stamina
  • +1164 Critical Strike
  • +873 Versatility
    • Enchanted: +200 Mastery
    • +375 Mastery
    • Requires Level 110
    • Sell Price: 37 1 1

Nightmare Bloom

  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1179 Intellect
  • +943 Mastery
    • Requires Level 110
    • Sell Price: 30 12 16

Leycoral Shard

  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1236 Intellect
  • +961 Mastery
    • Requires Level 110
    • Sell Price: 29 74 56

Aluneth

  • Item Level 847
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 3,262 - 4,895 Damage
  • (1,133 damage per second)
  • +1324 Intellect
  • +1986 Stamina
  • +678 Haste
  • +678 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
2,234,220
Health
1,712,694
Mana
32,195
Intellect
37,237
Stamina
19%
Critical Strike
13%
Haste
35%
Mastery
9%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Mana Shield
Mana Shield
(Passive)
Passive

Prismatic Barrier has no cooldown, but your mana is drained by 20% of the damage it absorbs.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Mana Shield
Mana Shield
(Passive)
Passive

Prismatic Barrier has no cooldown, but your mana is drained by 20% of the damage it absorbs.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Mana Shield
Mana Shield
(Passive)
Passive

Prismatic Barrier has no cooldown, but your mana is drained by 20% of the damage it absorbs.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deals a critical strike when the target is above 90% health.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Controlled Burn
Controlled Burn
(Passive)
Passive

When you gain Heating Up, you have a 20% chance to instantly activate Hot Streak.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
15,771
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating