Warmongering Gladiator's Headcover

Warmongering Combatant's Necklace of Prowess

Warmongering Combatant's Spaulders

Warmongering Combatant's Cape of Prowess

Warmongering Combatant's Leather Tunic

Shirt (empty slot)
Tabard (empty slot)

Warmongering Combatant's Bindings of Cruelty

Warmongering Combatant's Leather Gloves

Warmongering Combatant's Belt of Prowess

Warmongering Gladiator's Leather Legguards

Warmongering Combatant's Boots of Prowess

Warmongering Combatant's Ring of Triumph

Warmongering Combatant's Ring of Prowess

Warmongering Combatant's Insignia of Conquest

Warmongering Combatant's Medallion of Adaptation

Warmongering Gladiator's Shanker

  • Warlords Season 3
  • Item Level 710
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 707 - 1,062 Damage
  • (491.11 damage per second)
  • +151 Agility
  • +226 Stamina
  • +101 Critical Strike
  • +101 Mastery
    • Enchanted: Mark of Bleeding Hollow

Warmongering Gladiator's Shanker

  • Warlords Season 3
  • Item Level 710
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 707 - 1,062 Damage
  • (491.11 damage per second)
  • +151 Agility
  • +226 Stamina
  • +101 Critical Strike
  • +101 Mastery
    • Enchanted: Mark of Bleeding Hollow
341,580
Health
100
Energy
5,414
Agility
5,693
Stamina
23%
Critical Strike
15%
Haste
60%
Mastery
10%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
29,169
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating