Headcover of the Impatient

  • Item Level 420
  • Binds when picked up
  • Leather Head
  • 27 Armor
  • +33 Agility or Intellect
  • +49 Stamina
  • +19 Critical Strike
  • +23 Haste
    • Durability 85 / 85
    • Sell Price: 12 30 90

Cameo of Terrible Memories

  • Item Level 397
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Agility
  • +27 Stamina
  • +12 Critical Strike
  • +12 Haste
    • Requires Level 85
    • Sell Price: 5 34 34

Fizzy Spaulders

  • Item Level 410
  • Binds when picked up
  • Leather Shoulder
  • 25 Armor
  • +24 Agility or Intellect
  • +36 Stamina
  • +15 Critical Strike
  • +17 Haste
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 11 31 28

Inherited Cape of the Black Baron

  • Item Level 424
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 10 Armor
  • +18 Agility
  • +28 Stamina
  • +12 Critical Strike
  • +12 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Nimbletoe Chestguard

  • Item Level 410
  • Binds when picked up
  • Leather Chest
  • 33 Armor
  • +32 Agility or Intellect
  • +48 Stamina
  • +22 Critical Strike
  • +21 Haste
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 14 88 58

Rich Purple Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Silentleaf Armwraps

  • Item Level 434
  • Binds when picked up
  • Leather Wrists
  • 15 Armor
  • +18 Agility or Intellect
  • +28 Stamina
  • +12 Critical Strike
  • +12 Haste
    • Durability 50 / 50
    • Sell Price: 8 45

Master Brewer's Gloves

  • Item Level 410
  • Binds when picked up
  • Leather Hands
  • 21 Armor
  • +24 Agility or Intellect
  • +36 Stamina
  • +18 Haste
  • +14 Mastery
    • Durability 50 / 50
    • Sell Price: 7 51 33

Shado-Pan Initiate's Belt

  • Item Level 420
  • Binds when picked up
  • Leather Waist
  • 19 Armor
  • +25 Agility or Intellect
  • +37 Stamina
  • +14 Critical Strike
  • +18 Haste
    • Durability 50 / 50
    • Sell Price: 7 82 86

Felshroud Pants

  • Item Level 424
  • Binds when picked up
  • Leather Legs
  • 29 Armor
  • +33 Agility or Intellect
  • +49 Stamina
  • +22 Haste
  • +22 Mastery
    • Durability 100 / 100
    • Sell Price: 32 14 65

Felshroud Boots

  • Item Level 424
  • Binds when picked up
  • Leather Feet
  • 23 Armor
  • +25 Agility or Intellect
  • +37 Stamina
  • +16 Critical Strike
  • +16 Haste
    • Durability 65 / 65
    • Sell Price: 23 97 32

Emergency Descent Loop

  • Item Level 397
  • Binds when picked up
  • Unique-Equipped: Emergency Descent Loop (1)
  • Miscellaneous Finger
  • +14 Agility
  • +27 Stamina
  • +11 Haste
  • +8 Mastery
    • Prismatic Socket
    • Socket Bonus: +2 Agility
    • Requires Level 85
    • Sell Price: 5 34 34

Shepherd's Loop

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Agility
  • +25 Stamina
  • +10 Critical Strike
  • +12 Mastery
    • Sell Price: 8 64 14

Fluid Death

  • Item Level 359
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Critical Strike
  • Equip: Your melee and ranged attacks grant 3 Agility. Lasts 15 sec, stacking up to 10 times.
    • Requires Level 85
    • Sell Price: 8 5 7

Starcatcher Compass

  • Item Level 397
  • Binds when picked up
  • Unique-Equipped: Starcatcher Compass (1)
  • Miscellaneous Trinket
  • +31 Agility
  • Equip: When you deal damage you have a chance to gain 188 haste for 20 sec.
    • Requires Level 85
    • Sell Price: 42 46 31

Bodyguard's Dagger

  • Item Level 414
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 58 - 97 Damage
  • (43.06 damage per second)
  • +13 Agility
  • +19 Stamina
  • +7 Critical Strike
  • +9 Mastery
    • Durability 55 / 55
    • Sell Price: 18 56 90

Bramble Blade

  • Item Level 414
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 58 - 97 Damage
  • (43.06 damage per second)
  • +13 Agility
  • +19 Stamina
  • +8 Haste
  • +9 Mastery
    • Durability 55 / 55
    • Sell Price: 18 97 84
35,427
Health
Health
35,427
150
Energy
Energy
150
749
Agility
Agility749
723
Stamina
Stamina723
23%
Critical Strike
Critical Strike22.52%
Total Rating:173
10%
Haste
Haste9.70%
Total Rating:194
26%
Mastery
Mastery25.54%
Total Rating:83
0%
Versatility
Versatility0.00%
Total Rating:0
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 90,337 Nature damage.

The damage of your poisons against the target is increased by 35% for 9 sec.

Awards 1 combo point.
100
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 90,337 Nature damage.

The damage of your poisons against the target is increased by 35% for 9 sec.

Awards 1 combo point.
100
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 90,337 Nature damage.

The damage of your poisons against the target is increased by 35% for 9 sec.

Awards 1 combo point.
100
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Legion Raid Progression
View Raid History