Vileweave Cap

  • Item Level 860
  • Binds when picked up
  • Cloth Head
  • 219 Armor
  • +1495 Intellect
  • +2242 Stamina
  • +548 Critical Strike
  • +874 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 98 24

Chain of the Green Flight

  • Mythic Titanforged
  • Item Level 880
  • Binds when picked up
  • Miscellaneous Neck
  • +1519 Stamina
  • +816 Critical Strike
  • +1781 Mastery
    • Requires Level 110
    • Sell Price: 18 88

Ley-Touched Mantle of the Fireflash

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Cloth Shoulder
  • 199 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +448 Critical Strike
  • +598 Haste
    • Enchanted: Harvester
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 6 21 96

Wyrmtongue Scavenger's Shawl

  • Item Level 850
  • Binds when picked up
  • Back
  • 130 Armor
  • +766 Agility or Strength or Intellect
  • +1149 Stamina
  • +253 Haste
  • +517 Versatility
    • Requires Level 110
    • Sell Price: 25 45 33

Night Dreamer Robe

  • Warforged
  • Item Level 865
  • Binds when picked up
  • Cloth Chest
  • 274 Armor
  • +1566 Intellect
  • +2349 Stamina
  • +1036 Haste
  • +413 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 45 17
Shirt (empty slot)
Tabard (empty slot)

Arcane Singed Wristwraps

  • Item Level 850
  • Binds when picked up
  • Cloth Wrists
  • 114 Armor
  • +766 Intellect
  • +1149 Stamina
  • +270 Critical Strike
  • +500 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 95

Faded Bloodsail Handwraps

  • Item Level 860
  • Binds when picked up
  • Cloth Hands
  • 169 Armor
  • +1121 Intellect
  • +1681 Stamina
  • +739 Haste
  • +327 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 31 49

Mana-Cord of Deception

  • Raid Finder Titanforged
  • Item Level 870
  • Binds when equipped
  • Cloth Waist
  • 157 Armor
  • +1231 Intellect
  • +1846 Stamina
  • +696 Critical Strike
  • +411 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 16 29

Manawracker Pants

  • Item Level 855
  • Binds when picked up
  • Cloth Legs
  • 232 Armor
  • +1427 Intellect
  • +2140 Stamina
  • +548 Haste
  • +848 Mastery
    • Prismatic Socket
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 35 33 91

Cruel Gladiator's Silk Treads of the Quickblade

Avenging Band of the Impatient

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1204 Stamina
  • +1965 Haste
    • Prismatic Socket
    • Requires Level 101
    • Sell Price: 4 87 3

Ley-Charged Band

  • Warforged
  • Item Level 865
  • Binds when picked up
  • Miscellaneous Finger
  • +1321 Stamina
  • +1016 Critical Strike
  • +1355 Mastery
  • +406 Avoidance
    • Requires Level 110
    • Sell Price: 21 82 62

Bleached Skull Talisman

  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1356 Intellect
  • +997 Haste
    • Requires Level 110
    • Sell Price: 28 55 4

Spellbinder's Seal

  • Relinquished Warforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Intellect
  • +1137 Critical Strike
    • Prismatic Socket
    • Requires Level 101
    • Sell Price: 6 79 56

Aluneth

  • Item Level 874
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 4,197 - 6,297 Damage
  • (1,457 damage per second)
  • +1703 Intellect
  • +2555 Stamina
  • +751 Haste
  • +751 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
2,562,420
Health
1,402,758
Mana
33,838
Intellect
42,707
Stamina
24%
Critical Strike
20%
Haste
28%
Mastery
4%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 9,932 Frost damage to the target and 6,205 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 9,932 Frost damage to the target and 6,205 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Frost Bomb
Frost Bomb
(40 yd range, 1.5 sec cast)
1.25% of base mana
40 yd range
1.5 sec cast

Places a Frost Bomb on the target for 12 sec. Limit 1 target. Your Ice Lances that benefit from Shatter will trigger the release of a wave of freezing ice, dealing 9,932 Frost damage to the target and 6,205 Frost damage to all other enemies within 10 yards.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 4
Honorable Kills
128
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating