Flare-Eyed Hood

  • Item Level 670
  • Binds when picked up
  • Cloth Head
  • 95 Armor
  • +242 Intellect
  • +364 Stamina
  • +164 Critical Strike
  • +158 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 84 11

Champion's Medallion

  • Heroic Warforged
  • Item Level 676
  • Binds when picked up
  • Miscellaneous Neck
  • +145 Intellect
  • +217 Stamina
  • +87 Haste
  • +102 Versatility
    • Requires Level 100
    • Sell Price: 18 92 57

Giant Pumpers

  • Item Level 670
  • Binds when picked up
  • Cloth Shoulder
  • 87 Armor
  • +182 Intellect
  • +273 Stamina
  • +112 Haste
  • +127 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 98 91

Barrage Dodger Cloak

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Back
  • 65 Armor
  • +157 Intellect
  • +235 Stamina
  • +104 Critical Strike
  • +104 Versatility
    • Requires Level 100
    • Sell Price: 33 93 32

Hexweave Robe of the Feverflare

  • Stage 3 of 6
  • Item Level 670
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Chest
  • 116 Armor
  • +242 Intellect
  • +364 Stamina
  • +178 Haste
  • +134 Mastery
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 36 69 42
Shirt (empty slot)
Tabard (empty slot)

Hexweave Bracers of the Peerless

  • Stage 2 of 6
  • Item Level 655
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Wrists
  • 46 Armor
  • +119 Intellect
  • +178 Stamina
  • +70 Critical Strike
  • +85 Mastery
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 18 52 8

Meatmonger's Gory Grips

  • Heroic
  • Item Level 670
  • Binds when equipped
  • Cloth Hands
  • 73 Armor
  • +182 Intellect
  • +273 Stamina
  • +135 Critical Strike
  • +98 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 43 51

Girdle of the Infected Mind

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Cloth Waist
  • 65 Armor
  • +182 Intellect
  • +273 Stamina
  • +133 Critical Strike
  • +101 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 37 98

Sea-Cursed Leggings

  • Item Level 655
  • Binds when picked up
  • Cloth Legs
  • 92 Armor
  • +211 Intellect
  • +316 Stamina
  • +110 Critical Strike
  • +158 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 37 50 35

Cavedweller's Climbers

  • Item Level 670
  • Binds when picked up
  • Cloth Feet
  • 80 Armor
  • +182 Intellect
  • +273 Stamina
  • +123 Critical Strike
  • +118 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 32 10 87

Six-Eyed Band

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Intellect
  • +204 Stamina
  • +95 Critical Strike
  • +84 Versatility
    • Requires Level 100
    • Sell Price: 28 79 65

Spellbound Solium Band of the Immortal Spirit

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Intellect
  • +246 Stamina
  • +91 Haste
  • +120 Versatility
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Ironspike Chew Toy

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +153 Intellect
  • Equip: Your attacks and beneficial spells have a chance to grant 1603 Versatility for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 48 21

Winged Hourglass

  • Stage 3 of 6
  • Item Level 670
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +154 Intellect
  • Equip: Each time your attacks hit, you have a chance to gain 1396 Versatility for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Inferno-Flame Staff

  • Item Level 670
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 505 - 758 Damage
  • (217.76 damage per second)
  • +1565 Intellect
  • +364 Stamina
  • +150 Haste
  • +169 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 70 62
Off Hand (empty slot)
268,200
Health
160,000
Mana
5,573
Intellect
4,470
Stamina
15%
Critical Strike
8%
Haste
22%
Mastery
6%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 54,054 damage.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 54,054 damage.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Shining Force
Shining Force
(40 yd range, Instant, 45 sec cooldown)
2.5% of base mana
40 yd range
Instant
45 sec cooldown

Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 54,054 damage.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Talents
View Talent Details
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.
Legion Raid Progression
View Raid History