Felbane Greathelm of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Head
  • 308 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +194 Versatility
  • +210 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 50 27

Discordant Collar of the Quickblade

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Miscellaneous Neck
  • +172 Agility or Strength
  • +258 Stamina
  • +120 Critical Strike
  • +106 Versatility
    • Requires Level 100
    • Sell Price: 3 58 62

Demonbreaker Pauldrons

Rugged Bloodcaked Drape

  • Warforged
  • Item Level 696
  • Binds when picked up
  • Back
  • 70 Armor
  • +174 Strength
  • +260 Stamina
  • +76 Critical Strike
  • +155 Mastery
    • Requires Level 100
    • Sell Price: 33 45 35

Demonbreaker Chestplate

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Argent Crusader's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

Verdant Plate Wristguards

  • Mythic Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Wrists
  • 174 Armor
  • +198 Strength or Intellect
  • +297 Stamina
  • +100 Critical Strike
  • +150 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 79 76

Demonbreaker Gauntlets

Felbane Girdle of the Harmonious

  • Baleful Warforged
  • Item Level 680
  • Binds when picked up
  • Plate Waist
  • 204 Armor
  • +200 Strength or Intellect
  • +300 Stamina
  • +127 Versatility
  • +137 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felforged Legplates

  • Item Level 700
  • Binds when picked up
  • Plate Legs
  • 337 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 100 / 100
    • Sell Price: 33 51 41

Demonbreaker Crushers

Legion Bound Ring

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +271 Stamina
  • +204 Haste
  • +396 Mastery
    • Requires Level 100
    • Sell Price: 22 9 30

Thorasus, the Stone Heart of Draenor

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Strength
  • +375 Stamina
  • +176 Critical Strike
  • +150 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Vial of Convulsive Shadows

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +296 Strength
  • Use: Grants 1229 Haste for 20 sec.
    • Requires Level 100
    • Sell Price: 37 57 75

Gronntooth War Horn

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +140 Critical Strike
  • +140 Haste
  • +140 Mastery
  • Equip: Chance on melee attack to grant Demonbane, increasing Strength by 2383 and all damage against Demons by 0% for 15 sec. If you score a killing blow while this effect is active, its duration is extended by 8 sec up to the original duration.
    • Sell Price: 1

Bonegrinder of the Horde Vanguard

  • Item Level 685
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 1,442 - 2,164 Damage
  • (500.69 damage per second)
  • +279 Strength
  • +418 Stamina
  • +186 Critical Strike
  • +186 Mastery
    • Durability 100 / 100
    • Sell Price: 58 90
Off Hand (empty slot)
353,880
Health
100
Runic Power
5,335
Strength
5,898
Stamina
20%
Critical Strike
9%
Haste
61%
Mastery
2%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Blood Tap
Blood Tap
(Instant)
Instant

Consume shadowy essence.

Generates 1 Rune.

Maximum 2 charges. Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History