Summit Guardian Cap

  • Item Level 414
  • Binds when picked up
  • Plate Head
  • 67 Armor
  • +31 Strength
  • +46 Stamina
  • +22 Critical Strike
  • +18 Mastery
    • Durability 70 / 70
    • Sell Price: 9 22 34
Neck (empty slot)

Korjan Shoulders

  • Item Level 419
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +25 Strength
  • +37 Stamina
  • +13 Critical Strike
  • +19 Mastery
    • Durability 85 / 85
    • Sell Price: 12 1 50

Cloak of Azure Lights

  • Item Level 159
  • Binds when picked up
  • Back
  • 9 Armor
  • +13 Intellect
  • +18 Stamina
  • +13 Haste
    • Sell Price: 6 7 35

Sunsong Armored Chestpiece

  • Item Level 419
  • Binds when picked up
  • Plate Chest
  • 82 Armor
  • +33 Strength
  • +49 Stamina
  • +21 Critical Strike
  • +22 Haste
    • Durability 140 / 140
    • Sell Price: 15 64 78
Shirt (empty slot)

Tabard of the Explorer

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Wallwatcher Bracers

  • Item Level 434
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +28 Stamina
  • +12 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Sell Price: 8 9 44

Sunsong Armored Gauntlets

  • Item Level 399
  • Binds when picked up
  • Plate Hands
  • 51 Armor
  • +23 Strength
  • +34 Stamina
  • +13 Haste
  • +16 Mastery
    • Durability 40 / 40
    • Sell Price: 6 17 87

Korjan Girdle

  • Item Level 419
  • Binds when picked up
  • Plate Waist
  • 46 Armor
  • +25 Strength
  • +37 Stamina
  • +14 Critical Strike
  • +18 Mastery
    • Durability 50 / 50
    • Sell Price: 8 16 29

Mogu Warlord Legguards

  • Item Level 430
  • Binds when picked up
  • Plate Legs
  • 72 Armor
  • +33 Strength
  • +49 Stamina
  • +24 Critical Strike
  • +17 Mastery
    • Durability 100 / 100
    • Sell Price: 15 37 4

Kafa Heavy Warboots

  • Item Level 414
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +23 Strength
  • +35 Stamina
  • +15 Critical Strike
  • +16 Haste
    • Durability 55 / 55
    • Sell Price: 10 8 84
Finger (empty slot)

Fire Camp Ring

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Strength
  • +26 Stamina
  • +10 Versatility
  • +12 Mastery
    • Sell Price: 8 95 72

Explosive Barrel

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Critical Strike
  • Use: Roll an Explosive Barrel at the target, dealing 2066 Fire Damage upon impact.
    • Sell Price: 13 49 55

Coin of Good Fortune

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Versatility
  • Equip: Your melee attacks have a chance to grant 91 dodge for 20 sec.
    • Sell Price: 13 49 55

Binan Greatsword

  • Item Level 414
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 159 - 240 Damage
  • (55.42 damage per second)
  • +31 Strength
  • +46 Stamina
  • +21 Critical Strike
  • +19 Mastery
    • Durability 85 / 85
    • Sell Price: 23 38 26
Off Hand (empty slot)
38,688
Health
100
Runic Power
642
Strength
806
Stamina
13%
Critical Strike
14%
Haste
40%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
244
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating