Bonespeaker Cowl

  • Mythic 7 Titanforged
  • Item Level 870
  • Transmogrified to:
    Bloodmage Hood
  • Binds when picked up
  • Cloth Head
  • 227 Armor
  • +1641 Intellect
  • +2461 Stamina
  • +1023 Critical Strike
  • +454 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 73 13

Blackened Portalstone Necklace

  • Heroic Warforged
  • Item Level 870
  • Binds when picked up
  • Miscellaneous Neck
  • +1385 Stamina
  • +1607 Critical Strike
  • +838 Haste
    • Requires Level 110
    • Sell Price: 25 50 56

Padawsen's Squished Pauldrons

  • Titanforged
  • Item Level 885
  • Transmogrified to:
    Conqueror's Kirin Tor Shoulderpads
  • Binds when picked up
  • Cloth Shoulder
  • 221 Armor
  • +1415 Intellect
  • +2123 Stamina
  • +787 Critical Strike
  • +385 Haste
    • +150 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 60 70

Despoiled Dreamthread Cloak

  • Titanforged
  • Item Level 885
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 147 Armor
  • +1061 Agility or Strength or Intellect
  • +1592 Stamina
  • +345 Critical Strike
  • +533 Mastery
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 43 49 23

Flameheart Vestment

  • Mythic
  • Item Level 840
  • Transmogrified to:
    Conqueror's Kirin Tor Tunic
  • Binds when picked up
  • Cloth Chest
  • 251 Armor
  • +1241 Intellect
  • +1861 Stamina
  • +858 Critical Strike
  • +462 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 43 9 46

Dark Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 12
Tabard (empty slot)

Split-Vein Bracers

  • Mythic Titanforged
  • Item Level 860
  • Transmogrified to:
    Contemptuous Wristguards
  • Binds when picked up
  • Cloth Wrists
  • 118 Armor
  • +841 Intellect
  • +1261 Stamina
  • +469 Haste
  • +331 Mastery
  • +343 Leech
    • +150 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 19 81 56

Handwraps of Delusional Power

  • Warforged
  • Item Level 855
  • Transmogrified to:
    The Hands of Gilly
  • Binds when picked up
  • Cloth Hands
  • 166 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +366 Critical Strike
  • +680 Haste
    • Enchanted: Legion Herbalism
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 87 7

Belt of Eternal Torment

  • Mythic 7
  • Item Level 855
  • Transmogrified to:
    Vestal's Irrepressible Girdle
  • Binds when picked up
  • Cloth Waist
  • 149 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +299 Haste
  • +748 Mastery
  • +448 Speed
    • +150 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 12 83

Ragged Horrorweave Leggings

  • Item Level 850
  • Transmogrified to:
    Conqueror's Kirin Tor Leggings
  • Binds when picked up
  • Cloth Legs
  • 228 Armor
  • +1362 Intellect
  • +2042 Stamina
  • +773 Haste
  • +597 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 57 63 60

Sandals of Frozen Ash

  • Item Level 860
  • Transmogrified to:
    Splinterfoot Sandals
  • Binds when picked up
  • Cloth Feet
  • 185 Armor
  • +1121 Intellect
  • +1681 Stamina
  • +396 Haste
  • +671 Mastery
    • +150 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 42 53 32

Band of Twisted Bark

  • Mythic 10 Titanforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1781 Critical Strike
  • +816 Mastery
    • Requires Level 110
    • Sell Price: 26 88 29

Shard of the Exodar

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +2004 Critical Strike
  • +1114 Haste
    • +150 Mastery
  • Equip: Your Time Warp does not cause Temporal Displacement on yourself and is not affected by Temporal Displacement or similar effects on yourself.
  • "The draenei capital city is able to transcend dimensions and even warp time itself. What could a sliver of its power do in the hands of a mere mortal?"
    • Durability 0 / 115
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 55 6 97

Wriggling Sinew

  • Raid Finder Warforged
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +943 Critical Strike
  • Use: Gain 10 stacks of Maddening Whispers. Your damaging spells transfer one Maddening Whisper to the target for 30 sec. This may only occur once every 0.5 sec. When all Whispers have been applied, each deals 55854 Shadow damage.
    • Requires Level 110
    • Sell Price: 49 93 53

Devilsaur Shock-Baton

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +943 Critical Strike
  • Equip: Your damaging spells have a chance to inflict 85686 Nature damage and slow the target by 10% for 6 sec.
    • Requires Level 110
    • Sell Price: 34 32 18

Ebonchill

  • Item Level 893
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 5,009 - 7,515 Damage
  • (1,739 damage per second)
  • +2033 Intellect
  • +3050 Stamina
  • +806 Haste
  • +806 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
2,375,400
Health
1,100,000
Mana
32,837
Intellect
39,590
Stamina
34%
Critical Strike
17%
Haste
50%
Mastery
0%
Versatility
Talents
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Arctic Gale
Arctic Gale
(Passive)
Passive

Increases Blizzard's damage by 30% and its area of effect by 20%.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Choose a Specialization
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Arctic Gale
Arctic Gale
(Passive)
Passive

Increases Blizzard's damage by 30% and its area of effect by 20%.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Ice Floes
Ice Floes
(Instant)
Instant

Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting. Max 3 charges.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Arctic Gale
Arctic Gale
(Passive)
Passive

Increases Blizzard's damage by 30% and its area of effect by 20%.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 4,837 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Legion Raid Progression
View Raid History
Player vs Player
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Prestige
Level 0
Honor
Level 12
Honorable Kills
5,012
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating