Casque of the Deep

  • Heroic Warforged
  • Item Level 835
  • Binds when picked up
  • Plate Head
  • 536 Armor
  • +1184 Strength or Intellect
  • +1777 Stamina
  • +482 Haste
  • +815 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 31 63

Wolfstride Pendant

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Miscellaneous Neck
  • +910 Stamina
  • +501 Haste
  • +1253 Mastery
  • +300 Speed
    • Requires Level 110
    • Sell Price: 16 94 84

Nar'thalas Pauldrons

  • Item Level 789
  • Binds when picked up
  • Plate Shoulder
  • 447 Armor
  • +551 Strength or Intellect
  • +827 Stamina
  • +430 Haste
  • +304 Mastery
    • Durability 85 / 85
    • Sell Price: 21 14 99

Cloak of Fading Echoes

  • Heroic Warforged
  • Item Level 830
  • Binds when picked up
  • Back
  • 121 Armor
  • +635 Agility or Strength or Intellect
  • +953 Stamina
  • +460 Critical Strike
  • +255 Haste
    • Requires Level 110
    • Sell Price: 29 72 8

Polished Jade Chestguard

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Plate Chest
  • 646 Armor
  • +1079 Strength or Intellect
  • +1618 Stamina
  • +838 Haste
  • +410 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 39 41 1

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Deepfurrow Bracers

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Plate Wrists
  • 283 Armor
  • +606 Strength or Intellect
  • +910 Stamina
  • +440 Critical Strike
  • +260 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 58 52

Nightsfall Gauntlets

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Plate Hands
  • 404 Armor
  • +809 Strength or Intellect
  • +1214 Stamina
  • +628 Haste
  • +307 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 76 32

Roaring Shellbreaker Greatbelt

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Plate Waist
  • 363 Armor
  • +809 Strength or Intellect
  • +1214 Stamina
  • +588 Haste
  • +347 Versatility
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 35 98

Greaves of the God-King

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Plate Legs
  • 547 Armor
  • +913 Strength or Intellect
  • +1370 Stamina
  • +796 Critical Strike
  • +352 Mastery
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 22 68

Etched Dragonbone Warboots

  • Item Level 805
  • Binds when picked up
  • Plate Feet
  • 425 Armor
  • +647 Strength or Intellect
  • +971 Stamina
  • +311 Haste
  • +527 Mastery
    • Durability 65 / 65
    • Requires Level 110
    • Sell Price: 30 28 97

Loop of Vitriolic Intent

  • Titanforged
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +910 Stamina
  • +1203 Haste
  • +551 Mastery
  • +300 Avoidance
    • Requires Level 110
    • Sell Price: 26 78 94

Seal of the Nazjatar Empire

  • Heroic Warforged
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1000 Stamina
  • +1198 Critical Strike
  • +625 Haste
    • Requires Level 110
    • Sell Price: 25 62 37

Gronntooth War Horn

  • Item Level 815
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +337 Critical Strike
  • +337 Haste
  • +337 Mastery
  • Equip: Chance on melee attack to grant Demonbane, increasing Strength by 2383 and all damage against Demons by 0% for 15 sec. If you score a killing blow while this effect is active, its duration is extended by 8 sec up to the original duration.
    • Sell Price: 1

Giant Ornamental Pearl

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +892 Versatility
    • Prismatic Socket
  • Use: Become enveloped by a Gaseous Bubble that absorbs up to 242875 damage for 8 sec. When the bubble is consumed or expires, it explodes and deals 108480 Frost damage to all nearby enemies within 10 yards.
    • Requires Level 110
    • Sell Price: 35 74 51

Ashbringer

  • Item Level 813
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 4,753 - 7,131 Damage
  • (1,650 damage per second)
  • +944 Strength
  • +1416 Stamina
  • +594 Critical Strike
  • +571 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
1,411,560
Health
220,000
Mana
18,926
Strength
23,526
Stamina
17%
Critical Strike
19%
Haste
31%
Mastery
5%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
View Raid History