Sha'tari Keeper Helm

  • Item Level 560
  • Binds when picked up
  • Plate Head
  • 143 Armor
  • +87 Strength or Intellect
  • +130 Stamina
  • +56 Critical Strike
  • +59 Haste
    • Durability 100 / 100
    • Sell Price: 14 42 48

Tezzakel's Terrible Talisman

  • Item Level 568
  • Binds when picked up
  • Miscellaneous Neck
  • +53 Strength
  • +79 Stamina
  • +29 Critical Strike
  • +39 Versatility
    • Requires Level 94
    • Sell Price: 8 50 87

Stonecrag Pauldrons of the Aurora

  • Item Level 593
  • Binds when equipped
  • Plate Shoulder
  • 199 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +60 Haste
  • +58 Versatility
    • Durability 70 / 70
    • Requires Level 100
    • Sell Price: 18 39 19

Oshu'gun Cloak of the Quickblade

  • Item Level 593
  • Binds when equipped
  • Back
  • 33 Armor
  • +67 Strength
  • +100 Stamina
  • +47 Critical Strike
  • +40 Versatility
    • Requires Level 100
    • Sell Price: 17 45 97

Chyler's Charming Chestguard

  • Item Level 609
  • Binds when equipped
  • Plate Chest
  • 296 Armor
  • +137 Strength or Intellect
  • +206 Stamina
  • +92 Critical Strike
  • +92 Versatility
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 29 28 82

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Rivet-Sealed Bracers

  • Item Level 615
  • Binds when picked up
  • Plate Wrists
  • 132 Armor
  • +82 Strength or Intellect
  • +122 Stamina
  • +58 Critical Strike
  • +49 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 16 30 62

Gauntlets of the Heavy Hand

  • Item Level 655
  • Binds when equipped
  • Plate Hands
  • 211 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +112 Critical Strike
  • +95 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 57 62

Plainsthunder Girdle

  • Item Level 595
  • Binds when picked up
  • Plate Waist
  • 153 Armor
  • +90 Strength or Intellect
  • +136 Stamina
  • +68 Critical Strike
  • +47 Mastery
    • Durability 40 / 40
    • Sell Price: 9 82 51

Plainsthunder Legguards

  • Item Level 597
  • Binds when picked up
  • Plate Legs
  • 244 Armor
  • +123 Strength or Intellect
  • +185 Stamina
  • +83 Haste
  • +80 Versatility
    • Durability 100 / 100
    • Sell Price: 18 25 57

Stonecrag Sabatons of the Aurora

  • Item Level 593
  • Binds when equipped
  • Plate Feet
  • 182 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +46 Haste
  • +67 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 18 9

Seal of Resilient Fortitude

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +71 Agility or Strength
  • +107 Stamina
  • +54 Haste
  • +36 Versatility
    • Requires Level 95
    • Sell Price: 16 92 73

Seal of Rumbling Earth

  • Item Level 600
  • Binds when picked up
  • Miscellaneous Finger
  • +71 Agility or Strength
  • +107 Stamina
  • +52 Haste
  • +39 Versatility
    • Sell Price: 13 1 33

Bronzed Elekk Statue

  • Item Level 609
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +108 Stamina
  • Equip: Your attacks have a chance to grant 1135 Versatility for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 98
    • Sell Price: 26 54 58

Mote of Corruption

  • Item Level 570
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +91 Strength
  • +91 Mastery
    • Requires Level 94
    • Sell Price: 27 42 55

Greataxe of Trials

  • Item Level 610
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 718 - 1,079 Damage
  • (249.44 damage per second)
  • +139 Strength
  • +208 Stamina
  • +94 Critical Strike
  • +90 Mastery
    • Durability 100 / 100
    • Sell Price: 43 75 32
Off Hand (empty slot)
217,740
Health
100
Runic Power
2,805
Strength
3,629
Stamina
8%
Critical Strike
13%
Haste
30%
Mastery
2%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
488
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating