Voidgazer Cap

  • Item Level 508
  • Binds when picked up
  • Cloth Head
  • 19 Armor
  • +54 Intellect
  • +80 Stamina
  • +37 Critical Strike
  • +34 Haste
    • Durability 85 / 85
    • Sell Price: 14 28 10

Amaranthine Necklace of the Feverflare

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +27 Intellect
  • +40 Stamina
  • +17 Haste
  • +17 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Quarrier's Mantle

  • Item Level 510
  • Binds when picked up
  • Cloth Shoulder
  • 18 Armor
  • +41 Intellect
  • +62 Stamina
  • +25 Critical Strike
  • +29 Mastery
    • Durability 85 / 85
    • Sell Price: 14 38 51

Amaranthine Cloak of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Intellect
  • +40 Stamina
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 18 45

Slavebreaker Robes

  • Item Level 507
  • Binds when picked up
  • Cloth Chest
  • 23 Armor
  • +53 Intellect
  • +80 Stamina
  • +35 Critical Strike
  • +35 Mastery
    • Durability 140 / 140
    • Sell Price: 18 8 57
Shirt (empty slot)
Tabard (empty slot)

Bubblebrew Wristwraps of the Feverflare

  • Item Level 450
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +12 Mastery
  • +12 Haste
  • +19 Intellect
  • +29 Stamina
    • Enchanted: +14 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 10 85 82

Windowhanger Wraps

  • Item Level 512
  • Binds when picked up
  • Cloth Hands
  • 15 Armor
  • +42 Intellect
  • +63 Stamina
  • +30 Haste
  • +25 Mastery
    • Durability 40 / 40
    • Sell Price: 7 93 93

Frostwolf Wind-Talker Cord

  • Item Level 512
  • Binds when picked up
  • Cloth Waist
  • 14 Armor
  • +42 Intellect
  • +63 Stamina
  • +30 Critical Strike
  • +24 Mastery
    • Durability 40 / 40
    • Sell Price: 8 26 2

Hollowheart Pantaloons

  • Item Level 506
  • Binds when picked up
  • Cloth Legs
  • 20 Armor
  • +53 Intellect
  • +79 Stamina
  • +27 Haste
  • +40 Mastery
    • Durability 100 / 100
    • Sell Price: 19 51 33

Frostwolf Wind-Talker Treads

  • Item Level 512
  • Binds when picked up
  • Cloth Feet
  • 17 Armor
  • +42 Intellect
  • +63 Stamina
  • +28 Critical Strike
  • +27 Versatility
    • Durability 55 / 55
    • Sell Price: 11 90 72

Luckydo Ring

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Intellect
  • +26 Stamina
  • +9 Haste
  • +13 Mastery
    • Sell Price: 8 95 72

Spiritbinder Band

  • Item Level 414
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Intellect
  • +26 Stamina
  • +13 Critical Strike
  • +10 Haste
    • Sell Price: 8 95 72

Rimefrost Fetish

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Trinket
  • +55 Mastery
  • Equip: Your harmful abilities have a chance to cause you to summon a guardian to fight by your side for 12 sec.
    • Requires Level 90
    • Sell Price: 21 7 79

Gruuk's Evil Eye

  • Item Level 513
  • Binds when picked up
  • Miscellaneous Trinket
  • +53 Haste
  • Equip: Each time your attacks hit, you have a chance to gain 428 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 21 12 64

Frostwolf Augury Staff

  • Item Level 510
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 129 - 195 Damage
  • (49.09 damage per second)
  • +353 Intellect
  • +82 Stamina
  • +34 Critical Strike
  • +38 Haste
    • Enchanted: Windsong
    • Durability 85 / 85
    • Sell Price: 27 47 23
Off Hand (empty slot)
48,167
Health
37,000
Mana
818
Intellect
983
Stamina
13%
Critical Strike
12%
Haste
33%
Mastery
1%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Lingering Insanity
Lingering Insanity
(Passive)
Passive

When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating