Demon Prince's Ascendant Crown

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Head
  • 136 Armor
  • +387 Intellect
  • +580 Stamina
  • +158 Critical Strike
  • +356 Mastery
    • +50 Critical Strike
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 33 11 26

Choker of Forbidden Indulgence

  • Heroic
  • Item Level 710
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +198 Intellect
  • +297 Stamina
  • +182 Haste
  • +81 Mastery
    • Enchanted: +75 Critical Strike
    • +50 Critical Strike
    • Requires Level 100
    • Sell Price: 19 32 86

Pious Mantle

Shawl of Sanguinary Ritual

  • Heroic
  • Item Level 710
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 78 Armor
  • +198 Intellect
  • +297 Stamina
  • +154 Haste
  • +109 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 31 91 54

Pious Raiment

Shirt (empty slot)
Tabard (empty slot)

Hexweave Bracers of the Fireflash

  • Stage 6 of 6
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Wrists
  • 71 Armor
  • +207 Intellect
  • +311 Stamina
  • +115 Critical Strike
  • +152 Haste
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 18 52 8

Pious Handwraps

Demonbuckle Sash of Argus

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 94 Armor
  • +290 Intellect
  • +435 Stamina
  • +160 Haste
  • +226 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 92 88

Pious Leggings

Bloody Dagger-Heeled Pumps

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 111 Armor
  • +277 Intellect
  • +415 Stamina
  • +239 Critical Strike
  • +129 Versatility
    • +50 Critical Strike
  • "Very fashionable, but hard to walk in."
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 34 76 49

Whispering Taladite Ring of the Fireflash

  • Stage 6 of 6
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +154 Critical Strike
  • +111 Haste
    • Requires Level 91
    • Sell Price: 23 75 56

Nithramus, the All-Seer

  • Item Level 756
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +304 Intellect
  • +456 Stamina
  • +159 Versatility
  • +228 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Chipped Soul Prism

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +248 Agility or Strength or Intellect
  • +248 Critical Strike
  • +248 Haste
  • +248 Versatility
  • +248 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Repudiation of War

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Your Shadow Mend, Plea, Power Word: Radiance, and Penance also grant Naaru's Discipline to allies, reducing damage taken by 5% for 10 sec.
  • Equip: Increases the healing done by your Heal and Flash Heal by 18%.
  • Equip: Mind Flay damage applies Mental Fatigue to the target, increasing damage taken from Mind spells by 0.01% for 10 sec, stacking up to 5 times.
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 39 8 72

Spur of the Great Devourer

  • Heroic Warforged
  • Item Level 716
  • Upgrade Level: 0/2
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 775 - 1,165 Damage
  • (334.31 damage per second)
  • +372 Intellect
  • +559 Stamina
  • +195 Critical Strike
  • +301 Mastery
    • Enchanted: Mark of the Thunderlord
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 75 24 91
Off Hand (empty slot)
379,800
Health
0
Insanity
5,176
Intellect
6,330
Stamina
22%
Critical Strike
17%
Haste
76%
Mastery
4%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 25%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
3% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 21,155.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed, you instantly regenerate 1% of your maximum mana.
75
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 63,464 damage.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
2.7% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 20,266 and dealing 30,399 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 25%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
3% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 21,155.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 25%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
3% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 21,155.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed, you instantly regenerate 1% of your maximum mana.
75
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 63,464 damage.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
2.7% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 20,266 and dealing 30,399 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed, you instantly regenerate 1% of your maximum mana.
75
Clarity of Will
Clarity of Will
(40 yd range, 2 sec cast)
2.79% of base mana
40 yd range
2 sec cast

Shields the target with a protective ward for 20 sec, absorbing 63,464 damage.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
2.7% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 20,266 and dealing 30,399 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Legion Raid Progression
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