Impenetrable Faceplate

  • Item Level 855
  • Binds when picked up
  • Plate Head
  • 561 Armor
  • +1427 Strength or Intellect
  • +2140 Stamina
  • +428 Critical Strike
  • +968 Mastery
  • Use: Shows the location of all nearby demons on the minimap until cancelled. Only one form of tracking can be active at a time.
    • Durability 100 / 100
    • Sell Price: 32 44 65

Vindictive Gladiator's Pendant

Nightsfall Shoulderplates

  • Item Level 835
  • Binds when picked up
  • Plate Shoulder
  • 495 Armor
  • +888 Strength or Intellect
  • +1332 Stamina
  • +569 Haste
  • +403 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 32 86

Herringbone Drape

  • Item Level 835
  • Binds when picked up
  • Back
  • 123 Armor
  • +666 Agility or Strength or Intellect
  • +1000 Stamina
  • +239 Versatility
  • +489 Mastery
    • Requires Level 110
    • Sell Price: 25 78 94

Breastplate of the Silver Hand

Shirt (empty slot)
Tabard (empty slot)

Bindings of the Silver Hand

Gauntlets of the Silver Hand

Nightsfall Girdle

  • Warforged
  • Item Level 845
  • Binds when picked up
  • Plate Waist
  • 380 Armor
  • +975 Strength or Intellect
  • +1463 Stamina
  • +656 Haste
  • +353 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 82 48

Wracksoul Legplates

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Plate Legs
  • 584 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +915 Critical Strike
  • +405 Haste
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 32 87 34

Demonsteel Boots of the Harmonious

  • Obliterum: 0/10
  • Item Level 850
  • Binds when equipped
  • Plate Feet
  • 469 Armor
  • +1021 Strength or Intellect
  • +1532 Stamina
  • +441 Versatility
  • +587 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 40 43 21

Nightmare Loop

  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1000 Stamina
  • +1356 Critical Strike
  • +622 Haste
    • Requires Level 110
    • Sell Price: 21 85 83

Arch-Druid's Tainted Seal

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +910 Stamina
  • +531 Haste
  • +1328 Mastery
    • Requires Level 110
    • Sell Price: 25 82 10

Nightmare Bark

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1179 Strength
  • +943 Versatility
    • Requires Level 110
    • Sell Price: 29 69 89

Drained Mana Crystal

  • Warforged
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1126 Strength
  • +926 Haste
  • "No more mana, but still packs a wallop."
    • Requires Level 110
    • Sell Price: 29 85 92

Oathseeker

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,297 - 2,410 Damage
  • (712.69 damage per second)
  • +219 Strength
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 850
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1086 Armor
  • +766 Strength
  • +1149 Stamina
  • +391 Critical Strike
  • +376 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 113 5 31
2,372,378
Health
220,000
Mana
22,370
Strength
38,388
Stamina
15%
Critical Strike
16%
Haste
24%
Mastery
9%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 14,843 Holy damage to your attacker.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 891 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 14,843 Holy damage to your attacker.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 891 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 14,843 Holy damage to your attacker.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 891 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
Player vs Player
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Prestige
Level 0
Honor
Level 5
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating