Rivet-Sealed Casque

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 99 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +46 Critical Strike
  • +41 Mastery
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 69 45

Heart-Lesion Pendant

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Neck
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery

Incarnadine Shoulderguard

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 117 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +41 Critical Strike
  • +37 Haste
  • +34 Speed
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 23 94 92

Skullcracker Cloak

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Strength
  • +55 Stamina
  • +21 Critical Strike
  • +27 Haste
  • +21 Avoidance
    • Requires Level 90
    • Sell Price: 20 37 32

Truesteel Breastplate of the Peerless

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Chest
  • 323 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +139 Critical Strike
  • +93 Mastery
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 37 24 18
Shirt (empty slot)
Tabard (empty slot)

Salt-Scorched Bracers of the Harmonious

  • Item Level 570
  • Binds when picked up
  • Plate Wrists
  • 87 Armor
  • +54 Strength or Intellect
  • +80 Stamina
  • +38 Versatility
  • +32 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 10 88 37

Goldsteel Gloves

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 97 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +34 Critical Strike
  • +43 Haste
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 21 67

Verdant Plate Belt

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 88 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +44 Haste
  • +33 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 10 6

Truesteel Greaves of the Quickblade

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Legs
  • 283 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +122 Critical Strike
  • +122 Versatility
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 37 51 56

Salt-Scorched Greaves of the Fireflash

  • Item Level 550
  • Binds when picked up
  • Plate Feet
  • 107 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +40 Critical Strike
  • +39 Haste
    • Durability 65 / 65
    • Requires Level 92
    • Sell Price: 14 60 32

Disease-Binder Seal

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Strength
  • +55 Stamina
  • +25 Critical Strike
  • +25 Versatility
    • Requires Level 90
    • Sell Price: 17 30 7

Knucklebone of Lo'Dronar

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Strength
  • +55 Stamina
  • +28 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 16 4 59

Grondo's Spare Eye

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Trinket
  • +55 Critical Strike
  • Equip: Your attacks have a chance to grant you 367 Strength for 15 sec. (15% chance, 85 sec cooldown)
  • "This appears to be an ordinary rock."
    • Sell Price: 22 71 50

Tormented Fang of Gore

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +107 Strength
  • Use: Grants 800 Mastery for 20 sec.
    • Requires Level 92
    • Sell Price: 26 4 86

Steelforged Greataxe of the Aurora

  • Stage 1 of 6
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 865 - 1,299 Damage
  • (300.42 damage per second)
  • +167 Strength
  • +251 Stamina
  • +109 Haste
  • +113 Versatility
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
191,168
Health
115
Runic Power
2,046
Strength
3,296
Stamina
18%
Critical Strike
8%
Haste
19%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating