Mythic Keystone Dungeons Seasonal Activity
Battle for Azeroth Season 2
| Tyrannical Boss enemies have 40% more health and inflict up to 15% increased damage. |
| Bolstering When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%. |
| Grievous When injured below 90% health, players will suffer increasing damage over time until healed above 90% health. |
| Fortified Non-boss enemies have 20% more health and inflict up to 30% increased damage. |
| Teeming Additional non-boss enemies are present throughout the dungeon. |
| Explosive While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed. |
| Tyrannical Boss enemies have 40% more health and inflict up to 15% increased damage. |
| Raging Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated. |
| Volcanic While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players. |
| Tyrannical Boss enemies have 40% more health and inflict up to 15% increased damage. |
| Raging Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated. |
| Volcanic While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players. |
| Fortified Non-boss enemies have 20% more health and inflict up to 30% increased damage. |
| Bursting When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks. |
| Tyrannical Boss enemies have 40% more health and inflict up to 15% increased damage. |
| Raging Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated. |
| Volcanic While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players. |
01:19:01Over Time By 40:01
| Fortified Non-boss enemies have 20% more health and inflict up to 30% increased damage. |
| Teeming Additional non-boss enemies are present throughout the dungeon. |
| Explosive While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed. |
01:05:02Over Time By 26:02
| Fortified Non-boss enemies have 20% more health and inflict up to 30% increased damage. |
| Bursting When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks. |
| Quaking Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies. |
02:01:48Over Time By 01:25:48
| Fortified Non-boss enemies have 20% more health and inflict up to 30% increased damage. |
| Teeming Additional non-boss enemies are present throughout the dungeon. |
01:07:23Over Time By 31:23
| Fortified Non-boss enemies have 20% more health and inflict up to 30% increased damage. |
| Bursting When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks. |
00:43:50Over Time By 10:50