Doomed Crown of Lei Shen

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 70 Armor
  • +38 Strength
  • +76 Stamina
  • +21 Critical Strike
  • +31 Mastery
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 23 83 28

Vanguard's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Transmogrified to:
    Ardent Custodian
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Strength
  • +51 Stamina
  • +24 Critical Strike
  • +21 Versatility
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Grievous Gladiator's Dreadplate Shoulders

Drape of the Screeching Swarm

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Transmogrified to:
    Huge Ogre Sword
  • Binds when picked up
  • Back
  • 10 Armor
  • +20 Agility or Strength or Intellect
  • +30 Stamina
  • +10 Critical Strike
  • +15 Haste
    • Requires Level 90
    • Sell Price: 12 40 18

Grievous Gladiator's Dreadplate Chestpiece

Shirt (empty slot)
Tabard (empty slot)

Battle Shadow Bracers

  • Item Level 489
  • Upgrade Level: 0/2
  • Transmogrified to:
    Monk's Staff
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +19 Strength
  • +38 Stamina
  • +13 Critical Strike
  • +25 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 25 45

Streetfighter's Iron Knuckles

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +34 Strength
  • +50 Stamina
  • +24 Critical Strike
  • +20 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 25 78

Poisonbinder Girth

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Waist
  • 67 Armor
  • +40 Strength
  • +73 Stamina
  • +31 Critical Strike
  • +24 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 62 50

Grievous Gladiator's Dreadplate Legguards

Elder Tortoiseshell Sabatons of the Rockslab

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Monk's Staff
  • Binds when picked up
  • Plate Feet
  • 58 Armor
  • +36 Strength
  • +54 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 18 15 50

Ring of the Golden Stair

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Golden Lotus (1)
  • Miscellaneous Finger
  • +25 Strength
  • +38 Stamina
  • +16 Critical Strike
  • +18 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Spinescale Seal

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Spinescale Seal (1)
  • Miscellaneous Finger
  • +28 Strength
  • +43 Stamina
  • +18 Critical Strike
  • +19 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Brutal Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Haste
  • Equip: Your attacks have a chance to grant you 345 Strength for 15 sec. (15% chance, 85 sec cooldown)
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Mogu Rune of Paralysis

  • Item Level 458
  • Binds when picked up
  • Miscellaneous Trinket
  • +33 Mastery
  • Use: Place a Mogu Rune of Paralysis on the ground for 1 min, which will stun the next creature that enters it for 4 sec.
    • Requires Level 90
    • Sell Price: 17 56 46

Shin'ka, Execution of Dominion

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 220 - 331 Damage
  • (76.53 damage per second)
  • +43 Strength
  • +64 Stamina
  • +28 Critical Strike
  • +28 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Sha-Touched Socket
  • "Sha-Touched"
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 59 56 86
Off Hand (empty slot)
427,705
Health
Health
427,705
100
Runic Power
Runic Power
100
13,034
Strength
Strength13,034
20,093
Stamina
Stamina20,093
14%
Critical Strike
Critical Strike14.27%
Total Rating:5,553
72%
Haste
Haste71.89%
Total Rating:3,301
26%
Mastery
Mastery25.93%
Total Rating:2,980
0%
Versatility
Versatility0.00%
Total Rating:0
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History