Dominik's Casque of Raging Flame

  • Heroic Warforged
  • Item Level 559
  • Binds when picked up
  • Plate Head
  • 141 Armor
  • +74 Strength
  • +129 Stamina
  • +50 Critical Strike
  • +52 Mastery
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +17 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 28 77 53

Anafielle's Spiked Choker

  • Heroic Warforged
  • Item Level 559
  • Binds when picked up
  • Miscellaneous Neck
  • +48 Strength
  • +73 Stamina
  • +30 Critical Strike
  • +34 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Shoulderguards of the Prehistoric Marauder

Qian-Ying, Fortitude of Niuzao

  • Item Level 600
  • Binds when picked up
  • Back
  • 36 Armor
  • +56 Strength
  • +107 Stamina
  • +33 Haste
  • +33 Versatility
  • +33 Mastery
    • Prismatic Socket
    • Socket Bonus: +6 Stamina
  • Equip: The Endurance of Niuzao absorbs up to 100,000 damage from one attack that would normally kill you. This effect has a 2 min cooldown. Does not function for non-Tank-specialized characters.
    • Requires Level 90

Omegal's Crushing Carapace

  • Heroic Warforged
  • Item Level 559
  • Binds when picked up
  • Plate Chest
  • 174 Armor
  • +74 Strength
  • +129 Stamina
  • +52 Critical Strike
  • +50 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +11 Critical Strike
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 38 72 16
Shirt (empty slot)
Tabard (empty slot)

Prideful Gladiator's Armplates of Proficiency

Handguards of the Prehistoric Marauder

Greatbelt of the Crendor

  • Heroic Warforged
  • Item Level 559
  • Binds when picked up
  • Plate Waist
  • 98 Armor
  • +57 Strength
  • +97 Stamina
  • +35 Critical Strike
  • +42 Mastery
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 33 18

Magmaplates of Jian Wu Xi Feng

  • Heroic Warforged
  • Item Level 559
  • Binds when picked up
  • Plate Legs
  • 152 Armor
  • +74 Strength
  • +129 Stamina
  • +49 Critical Strike
  • +53 Mastery
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 38 71 5

Greaves of Sublime Superiority

  • Heroic
  • Item Level 553
  • Binds when picked up
  • Plate Feet
  • 111 Armor
  • +57 Strength
  • +92 Stamina
  • +40 Critical Strike
  • +39 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 26 34 49

Band of the Scaled Tyrant

  • Item Level 522
  • Binds when picked up
  • Unique-Equipped: Band of the Scaled Tyrant (1)
  • Miscellaneous Finger
  • +30 Strength
  • +51 Stamina
  • +19 Critical Strike
  • +22 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Bloodclaw Band

  • Item Level 540
  • Binds when picked up
  • Unique-Equipped: Bloodclaw Band (1)
  • Miscellaneous Finger
  • +36 Strength
  • +61 Stamina
  • +27 Critical Strike
  • +22 Mastery
    • Prismatic Socket
    • Socket Bonus: +4 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Zen Alchemist Stone

  • Item Level 458
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +33 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 176 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 85
    • Requires Alchemy (500)
    • Sell Price: 17 56 46

Thok's Tail Tip

  • Raid Finder
  • Item Level 528
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Your attacks have a chance to grant you 492 Strength for 20 sec. (15% chance, 115 sec cooldown)
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 6%. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83
Weapon (empty slot)
Off Hand (empty slot)
83,986
Health
100
Rage
1,183
Strength
1,714
Stamina
23%
Critical Strike
15%
Haste
41%
Mastery
0%
Versatility
Talents
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Protection
A stalwart protector who uses a shield to safeguard herself and her allies.
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
30
45
60
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
100
Dragon Roar
Dragon Roar
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Roar explosively, dealing 32,059 damage to all enemies within 8 yards and increasing all damage you deal by 16% for 6 sec. Dragon Roar ignores all armor and always critically strikes.
View Talent Details
Protection
A stalwart protector who uses a shield to safeguard herself and her allies.
15
Shockwave
Shockwave
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Sends a wave of force in a frontal cone, causing 9,400 damage and stunning all enemies within 10 yards for 3 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets.
30
Impending Victory
Impending Victory
(Melee Range, Instant, 30 sec cooldown)
10 Rage
Melee Range
Instant
30 sec cooldown

Instantly attack the target, causing 47,497 damage and healing you for 15% of your maximum health.

Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
45
60
Second Wind
Second Wind
(Passive)
Passive

Restores 7% health every 1 sec when you have not taken damage for 5 sec.
75
90
100
Choose a Specialization
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
Protection
A stalwart protector who uses a shield to safeguard herself and her allies.
Talents
View Talent Details
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
30
45
60
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
100
Dragon Roar
Dragon Roar
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Roar explosively, dealing 32,059 damage to all enemies within 8 yards and increasing all damage you deal by 16% for 6 sec. Dragon Roar ignores all armor and always critically strikes.
Arms
A battle-hardened master of two-handed weapons, using mobility and overpowering attacks to strike his opponents down.
15
30
45
60
75
Carnage
Carnage
(Passive)
Passive

Reduces the cost of Rampage by 15 Rage.
90
100
Dragon Roar
Dragon Roar
(Instant, 25 sec cooldown)
Instant
25 sec cooldown

Roar explosively, dealing 32,059 damage to all enemies within 8 yards and increasing all damage you deal by 16% for 6 sec. Dragon Roar ignores all armor and always critically strikes.
Talents
View Talent Details
Protection
A stalwart protector who uses a shield to safeguard herself and her allies.
15
Shockwave
Shockwave
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Sends a wave of force in a frontal cone, causing 9,400 damage and stunning all enemies within 10 yards for 3 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets.
30
Impending Victory
Impending Victory
(Melee Range, Instant, 30 sec cooldown)
10 Rage
Melee Range
Instant
30 sec cooldown

Instantly attack the target, causing 47,497 damage and healing you for 15% of your maximum health.

Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
45
60
Second Wind
Second Wind
(Passive)
Passive

Restores 7% health every 1 sec when you have not taken damage for 5 sec.
75
90
100
Protection
A stalwart protector who uses a shield to safeguard herself and her allies.
15
Shockwave
Shockwave
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Sends a wave of force in a frontal cone, causing 9,400 damage and stunning all enemies within 10 yards for 3 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets.
30
Impending Victory
Impending Victory
(Melee Range, Instant, 30 sec cooldown)
10 Rage
Melee Range
Instant
30 sec cooldown

Instantly attack the target, causing 47,497 damage and healing you for 15% of your maximum health.

Killing an enemy that yields experience or honor resets the cooldown of Impending Victory.
45
60
Second Wind
Second Wind
(Passive)
Passive

Restores 7% health every 1 sec when you have not taken damage for 5 sec.
75
90
100
Legion Raid Progression
View Raid History