Guardian Serpent Cowl

Mender's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Intellect
  • +51 Stamina
  • +25 Critical Strike
  • +19 Versatility
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Shadowsummoner Spaulders

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • -49 Intellect
  • +45 Stamina
  • -20 Critical Strike
  • -19 Haste
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +4 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 17 95 30

Cape of Three Lanterns

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 10 Armor
  • +23 Intellect
  • +34 Stamina
  • +14 Critical Strike
  • +16 Versatility
    • Requires Level 90
    • Sell Price: 23 30 34

Imperial Ghostbinder's Robes

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • -119 Intellect
  • +60 Stamina
  • -51 Critical Strike
  • -54 Mastery
    • Enchanted: +9 All Stats
    • +10 Intellect
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +8 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 22 41 32
Shirt (empty slot)
Tabard (empty slot)

Attenuating Bracers

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +24 Intellect
  • +36 Stamina
  • +16 Haste
  • +16 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 35 63

Gloves of Grasping Claws

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +28 Intellect
  • +48 Stamina
  • +20 Critical Strike
  • +18 Haste
    • Enchanted: +24 Haste
    • +20 Versatility
    • Socket Bonus: +4 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 83 42

Belt of Embodied Terror

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +24 Intellect
  • +48 Stamina
  • +20 Critical Strike
  • +14 Mastery
    • +5 Intellect and +10 Critical Strike
    • +20 Versatility
    • +20 Versatility
    • Socket Bonus: +8 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 35 33

Jade Dust Leggings

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • +32 Intellect
  • +60 Stamina
  • +21 Critical Strike
  • +23 Mastery
    • Enchanted: +11 Intellect and +7 Versatility
    • +10 Intellect
    • +20 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 31 1 35

Flameheart Sandals

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +22 Intellect
  • +39 Stamina
  • +16 Critical Strike
  • +15 Mastery
    • Enchanted: +12 Haste
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +4 Intellect
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 12 68 56

Watersoul Signet

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Watersoul Signet (1)
  • Miscellaneous Finger
  • +24 Intellect
  • +36 Stamina
  • +17 Haste
  • +14 Versatility
    • Requires Level 90
    • Sell Price: 16 65 52

Wicked Witch's Signet

  • Item Level 540
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +61 Stamina
  • +89 Critical Strike
  • +46 Versatility
    • Requires Level 90

Mogu Rune of Paralysis

  • Item Level 458
  • Binds when picked up
  • Miscellaneous Trinket
  • +33 Mastery
  • Use: Place a Mogu Rune of Paralysis on the ground for 1 min, which will stun the next creature that enters it for 4 sec.
    • Requires Level 90
    • Sell Price: 17 56 46

Price of Progress

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Intellect
  • Equip: Your healing spells have a chance to grant 627 mana. (10% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 18 5 93

Jin'ya, Orb of the Waterspeaker

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 101 - 152 Damage
  • (38.33 damage per second)
  • +275 Intellect
  • +64 Stamina
  • +26 Critical Strike
  • +30 Haste
    • Enchanted: Windsong
    • Sha-Touched Socket
  • "Sha-Touched"
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 41 50 30
Off Hand (empty slot)
44,149
Health
0
Insanity
869
Intellect
901
Stamina
18%
Critical Strike
12%
Haste
46%
Mastery
1%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7,076
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating