Plasma Mechshades of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Head
  • 77 Armor
  • +184 Intellect
  • +275 Stamina
  • +133 Haste
  • +104 Versatility
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 65 10

Cratermaker Choker

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Neck
  • +103 Intellect
  • +155 Stamina
  • +74 Haste
  • +60 Mastery
    • Requires Level 100
    • Sell Price: 15 90 5

Lightbinder Shoulderpads

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Cloth Shoulder
  • 66 Armor
  • +126 Intellect
  • +189 Stamina
  • +91 Critical Strike
  • +72 Haste
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 22 21 52

Cloak of Arcane Mysteries

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Back
  • 44 Armor
  • +94 Intellect
  • +141 Stamina
  • +63 Haste
  • +63 Mastery
    • Requires Level 100
    • Sell Price: 20 45 33

Hexweave Robe of the Feverflare

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Chest
  • 94 Armor
  • +184 Intellect
  • +275 Stamina
  • +130 Haste
  • +110 Mastery
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 36 69 42

Antiseptic-Soaked Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 6 25
Tabard (empty slot)

Bracers of Arcane Mystery

  • Heroic Warforged
  • Item Level 636
  • Binds when picked up
  • Cloth Wrists
  • 40 Armor
  • +99 Intellect
  • +149 Stamina
  • +66 Critical Strike
  • +66 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 16 31 72

Lightbinder Gloves

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Cloth Hands
  • 55 Armor
  • +126 Intellect
  • +189 Stamina
  • +96 Critical Strike
  • +64 Haste
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 97 3

Felflame Belt

  • Heroic Warforged
  • Item Level 636
  • Binds when picked up
  • Cloth Waist
  • 52 Armor
  • +133 Intellect
  • +199 Stamina
  • +78 Critical Strike
  • +95 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 38 47

Felflame Legwraps

  • Heroic Warforged
  • Item Level 636
  • Binds when picked up
  • Cloth Legs
  • 80 Armor
  • +177 Intellect
  • +265 Stamina
  • +133 Critical Strike
  • +92 Versatility
  • Indestructible
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 30 33

Hexweave Slippers of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Feet
  • 65 Armor
  • +138 Intellect
  • +207 Stamina
  • +78 Haste
  • +100 Versatility
    • Durability 80 / 80
    • Requires Level 91
    • Sell Price: 27 67 32

Timeless Solium Band of the Archmage

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Intellect
  • +225 Stamina
  • +78 Versatility
  • +113 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Golem's Gleaming Eye

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +94 Intellect
  • +141 Stamina
  • +69 Critical Strike
  • +52 Versatility
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 16 85 83

Turbulent Focusing Crystal

  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +106 Intellect
  • +72 Avoidance
  • Use: Grants 1060 Haste for 20 sec.
    • Requires Level 100
    • Sell Price: 26 4 47

Munificent Orb of Ice

  • Item Level 615
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +138 Intellect
  • Equip: Your attacks have a chance to grant 1200 Versatility for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 27 27 29

Portal-Ripper's Staff

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 348 - 523 Damage
  • (150.17 damage per second)
  • +1079 Intellect
  • +251 Stamina
  • +95 Critical Strike
  • +121 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 48 24 67
Off Hand (empty slot)
213,060
Health
0
Insanity
3,211
Intellect
3,551
Stamina
9%
Critical Strike
15%
Haste
35%
Mastery
3%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Benediction
Benediction
(Passive)
Passive

Your Prayer of Mending has a 40% chance to leave a Renew on each target it heals.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
12,413
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating