Justice Gaze

  • Item Level 940
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Head
  • 677 Armor
  • +3150 Strength or Intellect
  • +4726 Stamina
  • +1097 Haste
  • +822 Mastery
  • Equip: Hammer of Justice deals 177,079 Holy damage, generates 1 Holy Power, and has 75% reduced cooldown when used against an enemy above 75% health.
  • "This helm was once worn by Highlord Alexandros Mograine, and had things gone differently, would have been passed on to his sons, Renault and Darion Morgraine."
    • Durability 120 / 120
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 67 89 18

An'she's Pendant

  • Warforged
  • Item Level 870
  • Binds when picked up
  • Miscellaneous Neck
  • +1385 Stamina
  • +838 Critical Strike
  • +1607 Haste
    • +200 Strength
    • Requires Level 110
    • Sell Price: 14 93 69

Shoulderplates of Oversized Sorcery

  • Item Level 860
  • Transmogrified to:
    Shoulderplates of the Chosen Dead
  • Binds when picked up
  • Plate Shoulder
  • 523 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +304 Critical Strike
  • +762 Haste
    • Enchanted: Harvester
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 1 28

Gossamer-Spun Greatcloak

  • Heroic Warforged
  • Item Level 870
  • Transmogrified to:
    Mantle of Fury
  • Binds when picked up
  • Back
  • 140 Armor
  • +923 Agility or Strength or Intellect
  • +1385 Stamina
  • +344 Critical Strike
  • +487 Mastery
    • +150 Haste
    • Requires Level 110
    • Sell Price: 44 38 75

Breastplate of the Highlord

Artisan Officer's Shirt

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Dragonbone Wristclamps

  • Heroic Warforged
  • Item Level 875
  • Transmogrified to:
    Wristclasps of Righteous Reckoning
  • Binds when picked up
  • Plate Wrists
  • 316 Armor
  • +967 Strength or Intellect
  • +1450 Stamina
  • +278 Haste
  • +568 Mastery
    • +150 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 50 19

Bridgebreaker Gauntlets

  • Titanforged
  • Item Level 895
  • Transmogrified to:
    Handguards of the Chosen Dead
  • Binds when picked up
  • Plate Hands
  • 471 Armor
  • +1553 Strength or Intellect
  • +2330 Stamina
  • +373 Critical Strike
  • +842 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 3 30

Gleaming Celestial Waistguard

  • Raid Finder Titanforged
  • Item Level 890
  • Transmogrified to:
    Waistplate of the Chosen Dead
  • Binds when equipped
  • Plate Waist
  • 419 Armor
  • +1483 Strength or Intellect
  • +2224 Stamina
  • +392 Critical Strike
  • +801 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 49 6

Greaves of Ruinous Dominion

  • Heroic Titanforged
  • Item Level 880
  • Transmogrified to:
    Legplates of the Chosen Dead
  • Binds when picked up
  • Plate Legs
  • 638 Armor
  • +1801 Strength or Intellect
  • +2702 Stamina
  • +931 Versatility
  • +602 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 39 24 90

Sabatons of the Silver Hand

Cursed Warden's Keepsake

  • Titanforged
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1668 Stamina
  • +1577 Critical Strike
  • +1183 Mastery
    • Enchanted: +150 Haste
    • Requires Level 110
    • Sell Price: 37 4 99

Sephuz's Secret

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2671 Critical Strike
  • +1068 Haste
    • +150 Haste
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 47 82

Might of Krosus

  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1634 Strength
  • Use: Unleash a colossal slam that always critically hits, dealing 191552 Physical damage split amongst all nearby enemies. If you hit less than 0 targets, the cooldown of this ability is reduced by 0.0015 seconds.
    • Requires Level 110
    • Sell Price: 48 41 52

Fel-Oiled Infernal Machine

  • Relinquished Warforged
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1794 Strength
  • Use: Increases your Haste by 3107 for 20 sec.
    • Requires Level 101
    • Sell Price: 36 83 91

Ashbringer

  • Item Level 897
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 10,399 - 15,600 Damage
  • (3,611 damage per second)
  • +2110 Strength
  • +3166 Stamina
  • +831 Critical Strike
  • +798 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
3,224,040
Health
220,000
Mana
31,178
Strength
53,734
Stamina
27%
Critical Strike
23%
Haste
32%
Mastery
2%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 11
Honorable Kills
6,352
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating