Amaranthine Cowl of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Head
  • 17 Armor
  • +36 Intellect
  • +72 Stamina
  • +27 Critical Strike
  • +27 Mastery
    • +11 Intellect and 3% Increased Critical Effect
    • +4 Intellect and +8 Haste
    • Socket Bonus: +9 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 17 94

Worldwaker Cabochon

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +23 Intellect
  • +34 Stamina
  • +15 Critical Strike
  • +15 Haste
    • Requires Level 90
    • Sell Price: 16 41 95

Shadowsummoner Spaulders

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armor
  • +26 Intellect
  • +45 Stamina
  • +17 Critical Strike
  • +18 Haste
    • +8 Intellect
    • Socket Bonus: +3 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 17 95 30

Amaranthine Cloak of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Intellect
  • +40 Stamina
  • +26 Haste
    • Enchanted: +15 Intellect
    • Requires Level 90
    • Sell Price: 18 45

Amaranthine Robe of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • +44 Intellect
  • +72 Stamina
  • +28 Critical Strike
  • +28 Mastery
    • Enchanted: +9 All Stats
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +3 Intellect
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 24 34 59

Black Swashbuckler's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Amaranthine Wristwraps of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +27 Intellect
  • +40 Stamina
  • +17 Critical Strike
  • +17 Haste
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 83 50

Guardian Serpent Handwraps

Sorcerer's Belt of Final Winter

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +28 Intellect
  • +48 Stamina
  • +20 Critical Strike
  • +18 Haste
    • +4 Intellect and +8 Versatility
    • +8 Intellect
    • Socket Bonus: +3 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 93 54

Amaranthine Leggings of the Fireflash

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • +44 Intellect
  • +72 Stamina
  • +28 Critical Strike
  • +28 Haste
    • Enchanted: +19 Intellect and +11 Critical Strike
    • +8 Intellect
    • Socket Bonus: +3 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 24 62 74

Amaranthine Sandals of the Wavecrest

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +36 Intellect
  • +54 Stamina
  • +23 Critical Strike
  • +23 Mastery
    • Enchanted: +12 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 17 48 6

Leven's Circle of Hope

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Golden Lotus (1)
  • Miscellaneous Finger
  • +25 Intellect
  • +38 Stamina
  • +19 Critical Strike
  • +13 Versatility
    • Requires Level 90
    • Sell Price: 16 85 73

Amaranthine Signet of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Yu'lon's Bite

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Intellect
  • Equip: When your spells deal damage you have a chance to gain 271 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Spirits of the Sun

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Spirits of the Sun (1)
  • Miscellaneous Trinket
  • +41 Intellect
  • Equip: Each time your spells heal you have a chance to gain 241 Versatility for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 9 39

Jin'ya, Orb of the Waterspeaker

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 101 - 152 Damage
  • (38.33 damage per second)
  • +275 Intellect
  • +64 Stamina
  • +26 Critical Strike
  • +30 Haste
    • Enchanted: Jade Spirit
    • +25 Intellect
  • "Sha-Touched"
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 41 50 30
Off Hand (empty slot)
45,472
Health
0
Insanity
1,013
Intellect
928
Stamina
16%
Critical Strike
19%
Haste
39%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
17,212
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating