Felcast Hood of the Aurora

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Head
  • 98 Armor
  • +254 Intellect
  • +381 Stamina
  • +184 Haste
  • +145 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 23 16

Willbreaker Brooch

  • Warforged
  • Item Level 691
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +166 Intellect
  • +249 Stamina
  • +144 Versatility
  • +77 Mastery
    • Requires Level 100
    • Sell Price: 17 94 8

Felcast Mantle of the Fireflash

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Shoulder
  • 90 Armor
  • +190 Intellect
  • +286 Stamina
  • +131 Critical Strike
  • +121 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 91 49

Warmongering Combatant's Drape of Cruelty

Arcane Flame Altar-Garb

  • Item Level 660
  • Binds when picked up
  • Cloth Chest
  • 108 Armor
  • +221 Intellect
  • +331 Stamina
  • +295 Critical Strike
    • Durability 140 / 140
    • Sell Price: 10 41 60

Neophyte's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Warmongering Combatant's Cuffs of Prowess

Warmongering Gladiator's Gloves of Prowess

Felcast Cord of the Fireflash

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 68 Armor
  • +190 Intellect
  • +286 Stamina
  • +138 Critical Strike
  • +108 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 71 41

Felcast Trousers of the Quickblade

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 89 Armor
  • +201 Intellect
  • +302 Stamina
  • +146 Critical Strike
  • +115 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 10 5 75

Felflame Sandals

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 61 Armor
  • +126 Intellect
  • +189 Stamina
  • +89 Critical Strike
  • +76 Haste
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 23 94 22

Timeless Solium Band of Lifegiving

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Intellect
  • +225 Stamina
  • +83 Haste
  • +110 Versatility
    • Requires Level 100
    • Sell Price: 2 50

Warmongering Combatant's Band of Cruelty

Smokeglass Lens Spyglass

  • Item Level 650
  • Binds when picked up
  • Miscellaneous Trinket
  • +191 Intellect
  • +191 Critical Strike
    • Requires Level 100
    • Sell Price: 24 10 77

Contained Flame

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Trinket
  • +201 Critical Strike
  • +201 Versatility
  • +201 Mastery
    • Requires Level 100
    • Sell Price: 24 79 85

Warmongering Combatant's Gavel

Tome of the Lore Keepers

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +124 Intellect
  • +186 Stamina
  • +165 Critical Strike
    • Sell Price: 7 33 29
284,400
Health
0
Insanity
3,983
Intellect
4,740
Stamina
20%
Critical Strike
11%
Haste
50%
Mastery
4%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4,360
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating