Helm of Phantasmal Scars

  • Mythic 14 Titanforged
  • Item Level 925
  • Transmogrified to:
    Hood of Hungering Darkness
  • Binds when picked up
  • Plate Head
  • 655 Armor
  • +2739 Strength or Intellect
  • +4109 Stamina
  • +1102 Haste
  • +712 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 7 62

Master Thrasher's Lockcollar

  • Mythic 15 Titanforged
  • Item Level 930
  • Binds when picked up
  • Miscellaneous Neck
  • +2422 Stamina
  • +1106 Critical Strike
  • +2414 Haste
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 18 22 30

Shoulderplates of Crackling Flame

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Wild Gladiator's Plate Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 611 Armor
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +455 Haste
  • +931 Mastery
    • +150 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 52 36

Radiant Lightbringer Cape

Radiant Lightbringer Breastplate

Shirt (empty slot)
Tabard (empty slot)

Uther's Guard

  • Item Level 970
  • Transmogrified to:
    Earthcrack Bracers
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Wrists
  • 389 Armor
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +690 Critical Strike
  • +690 Haste
  • +517 Mastery
  • Equip: Your Blessing of Freedom and Blessing of Protection have 50% increased duration and heal the target for 15% of their maximum health.
  • "Uther the Lightbringer, leader of the Silver Hand, commanded such presence on the battlefield that his knights at times seemed both invincible and unstoppable."
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 81 24

Groundshatter Gauntlets

  • Heroic
  • Item Level 915
  • Transmogrified to:
    Flickering Handguards
  • Binds when picked up
  • Plate Hands
  • 493 Armor
  • +1872 Strength or Intellect
  • +2808 Stamina
  • +824 Haste
  • +486 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 34 68

Waistplate of Fractured Realities

  • Mythic Warforged
  • Item Level 910
  • Transmogrified to:
    Grievous Gladiator's Clasp of Cruelty
  • Binds when picked up
  • Plate Waist
  • 438 Armor
  • +1786 Strength or Intellect
  • +2680 Stamina
  • +836 Critical Strike
  • +450 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 40 35

Arcane Defender's Pants

  • Mythic 10 Titanforged
  • Item Level 905
  • Transmogrified to:
    Legplates of Frenzied Devotion
  • Binds when picked up
  • Plate Legs
  • 674 Armor
  • +2273 Strength or Intellect
  • +3410 Stamina
  • +481 Haste
  • +1203 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 35 7 39

Aggramar's Stride

  • Item Level 970
  • Transmogrified to:
    Cracked Obsidian Stompers
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Feet
  • 612 Armor
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +690 Critical Strike
  • +575 Haste
  • +1035 Mastery
  • Equip: Increases your movement speed by 75% of your Haste, Critical Strike, Mastery, or Versatility, whichever is highest.
  • "Time and space are one. To a watcher of the universe, distance is nearly meaningless."

Seal of Darkshire Nobility

  • Mythic 15 Titanforged
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2422 Stamina
  • +2212 Versatility
  • +1307 Mastery
    • Enchanted: +200 Haste
  • Equip: The first time you damage an enemy, they deal 10% less damage to you for 4 sec.
    • Requires Level 110
    • Sell Price: 37 77 95

Scaled Band of Servitude

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2106 Stamina
  • +1378 Haste
  • +1837 Mastery
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 38 91 71

Memento of Angerboda

  • Relinquished
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1712 Agility or Strength
    • +150 Haste
  • Equip: Your melee attacks have a chance to activate Screams of the Dead, granting you a random combat enhancement for 8 sec.
    • Requires Level 101
    • Sell Price: 35 32 73

Claw of the Crystalline Scorpid

  • Mythic Titanforged
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2372 Strength
    • +200 Strength
  • Equip: Your attacks have a chance to create a damaging shockwave that deals 129888 Physical damage to enemies in front of you.
    • Requires Level 110
    • Sell Price: 50 45 30

Oathseeker

  • Item Level 921
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 6,385 - 11,859 Damage
  • (3,508 damage per second)
  • +1131 Strength
  • +1696 Stamina
  • +389 Critical Strike
  • +374 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 921
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1469 Armor
  • +1484 Strength
  • +2226 Stamina
  • +511 Critical Strike
  • +491 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 113 5 31
6,464,328
Health
Health
6,464,328
220,000
Mana
Mana
220,000
39,262
Strength
Strength39,262
103,595
Stamina
Stamina103,595
17%
Critical Strike
Critical Strike16.56%
Total Rating:4,222
28%
Haste
Haste27.70%
Total Rating:10,389
32%
Mastery
Mastery31.95%
Total Rating:9,579
6%
Versatility
Versatility6.43%
Total Rating:3,055
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
3 x
Nythendra
3 x
Elerethe Renferal
3 x
Il'gynoth, The Heart of Corruption
4 x
Ursoc
4 x
Dragons of Nightmare
4 x
Cenarius
9 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
10 x
Nythendra
9 x
Elerethe Renferal
9 x
Il'gynoth, The Heart of Corruption
9 x
Ursoc
10 x
Dragons of Nightmare
9 x
Cenarius
8 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
16 x
Nythendra
12 x
Elerethe Renferal
13 x
Il'gynoth, The Heart of Corruption
13 x
Ursoc
13 x
Dragons of Nightmare
12 x
Cenarius
11 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
2 x
Nythendra
2 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
2 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
3 x
Odyn
5 x
Guarm
5 x
Helya
Trial of Valor
Normal
3/3
100%
3 x
Odyn
2 x
Guarm
2 x
Helya
Trial of Valor
Heroic
3/3
100%
1 x
Odyn
1 x
Guarm
1 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
8/10
80%
The Nighthold
LFR
10/10
100%
6 x
Skorpyron
6 x
Chronomatic Anomaly
5 x
Trilliax
2 x
Spellblade Aluriel
3 x
Tichondrius
3 x
Krosus
2 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
3 x
Grand Magistrix Elisande
1 x
Gul'dan
The Nighthold
Normal
10/10
100%
13 x
Skorpyron
14 x
Chronomatic Anomaly
13 x
Trilliax
13 x
Spellblade Aluriel
12 x
Tichondrius
13 x
Krosus
13 x
High Botanist Tel'arn
12 x
Star Augur Etraeus
12 x
Grand Magistrix Elisande
14 x
Gul'dan
The Nighthold
Heroic
10/10
100%
19 x
Skorpyron
20 x
Chronomatic Anomaly
19 x
Trilliax
16 x
Spellblade Aluriel
13 x
Tichondrius
17 x
Krosus
12 x
High Botanist Tel'arn
12 x
Star Augur Etraeus
14 x
Grand Magistrix Elisande
12 x
Gul'dan
The Nighthold
Mythic
8/10
80%
12 x
Skorpyron
9 x
Chronomatic Anomaly
7 x
Trilliax
6 x
Spellblade Aluriel
2 x
Tichondrius
6 x
Krosus
3 x
High Botanist Tel'arn
2 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
3/9
33%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
2/9
22%
Tomb of Sargeras
LFR
3/9
33%
1 x
Goroth
0 x
Demonic Inquisition
1 x
Harjatan
0 x
Sisters of the Moon
1 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
3 x
Goroth
3 x
Demonic Inquisition
3 x
Harjatan
3 x
Sisters of the Moon
3 x
Mistress Sassz'ine
3 x
The Desolate Host
5 x
Maiden of Vigilance
4 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
5 x
Goroth
5 x
Demonic Inquisition
5 x
Harjatan
5 x
Sisters of the Moon
6 x
Mistress Sassz'ine
4 x
The Desolate Host
4 x
Maiden of Vigilance
4 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Mythic
2/9
22%
3 x
Goroth
0 x
Demonic Inquisition
1 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 3
Honor
Level 8
Honorable Kills
58,417
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
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