Guardian Serpent Cowl

Korven's Amber-Sealed Beetle

  • Heroic
  • Item Level 517
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Intellect
  • +49 Stamina
  • +23 Critical Strike
  • +19 Versatility
    • Requires Level 90
    • Sell Price: 17 53 8

Guardian Serpent Mantle

Drape of Gathering Clouds

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 12 Armor
  • +31 Intellect
  • +46 Stamina
  • +18 Versatility
  • +22 Mastery
    • Requires Level 90
    • Sell Price: 25 25 75

Guardian Serpent Robes

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Chest
  • 21 Armor
  • +40 Intellect
  • +72 Stamina
  • +29 Critical Strike
  • +26 Haste
    • Enchanted: +25 Versatility
    • +8 Versatility and +8 Mastery
    • +8 Versatility and +8 Mastery
    • Socket Bonus: +6 Critical Strike
    • Durability 165 / 165
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 32 93 12
Shirt (empty slot)
Tabard (empty slot)

Attenuating Bracers

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 10 Armor
  • +31 Intellect
  • +46 Stamina
  • +21 Haste
  • +20 Mastery
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 96 82

Guardian Serpent Handwraps

Galaxyfire Girdle

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 12 Armor
  • +30 Intellect
  • +50 Stamina
  • +18 Critical Strike
  • +22 Haste
    • +8 Versatility and +8 Mastery
    • +16 Versatility
    • Socket Bonus: +3 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 56 32

Jade Dust Leggings

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 19 Armor
  • +42 Intellect
  • +76 Stamina
  • +28 Critical Strike
  • +31 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +4 Intellect and +8 Versatility
    • +16 Versatility
    • Socket Bonus: +6 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 32 66 74

Boots of the Blowing Wind

  • Heroic
  • Item Level 509
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 16 Armor
  • +36 Intellect
  • +61 Stamina
  • +23 Haste
  • +26 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +8 Versatility and +8 Mastery
    • Socket Bonus: +3 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 7 29

Circuit of the Frail Soul

  • Heroic
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Circuit of the Frail Soul (1)
  • Miscellaneous Finger
  • +28 Intellect
  • +43 Stamina
  • +18 Critical Strike
  • +20 Versatility
    • Requires Level 90
    • Sell Price: 17 29 51

Seal of the Prime

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +25 Intellect
  • +38 Stamina
  • +13 Versatility
  • +19 Mastery
    • Requires Level 90
    • Sell Price: 16 85 73

Qin-xi's Polarizing Seal

  • Raid Finder
  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Qin-xi's Polarizing Seal (1)
  • Miscellaneous Trinket
  • +38 Versatility
  • Equip: Each time your spells heal you have a chance to gain 113 Intellect for 20 sec. (15% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 24 73 87

Relic of Chi-Ji

  • Item Level 484
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Darkmoon Card of the Mists (1)
  • Miscellaneous Trinket
  • +49 Intellect
  • Equip: When you cast healing spells, you have a chance to gain Blessing of the Celestials, increasing your Versatility by 119 for 20 sec. (20% chance, 55 sec cooldown)
    • Requires Level 90
    • Sell Price: 24 73 87

Un'sok's Amber Scalpel

  • Item Level 496
  • Upgrade Level: 0/2
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 42 - 78 Damage
  • (33.33 damage per second)
  • +278 Intellect
  • +31 Stamina
  • +11 Critical Strike
  • +12 Haste
    • Enchanted: Jade Spirit
    • +16 Versatility
    • Socket Bonus: +3 Haste
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 33 38 45

Fan of Fiery Winds

  • Item Level 489
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +25 Intellect
  • +38 Stamina
  • +18 Haste
  • +15 Mastery
    • Enchanted: +25 Intellect
    • Requires Level 90
    • Sell Price: 28 1 56
48,020
Health
37,000
Mana
933
Intellect
980
Stamina
16%
Critical Strike
8%
Haste
31%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
75
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
75
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
18,741
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating