Demonbreaker Helm

Choker of Violent Displacement

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Miscellaneous Neck
  • +157 Agility or Strength
  • +235 Stamina
  • +106 Haste
  • +102 Versatility
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 18 51 23

Felbane Shoulderguard of the Quickblade

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Magma Plated Shoulderguards
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +131 Critical Strike
  • +121 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Cloak of Frenzied Rage

  • Mythic Warforged
  • Item Level 691
  • Transmogrified to:
    Shadow of Dread
  • Binds when picked up
  • Back
  • 68 Armor
  • +166 Agility or Strength
  • +249 Stamina
  • +120 Critical Strike
  • +95 Versatility
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 33 78 53

Bloodsoaked Heart Protector

  • Heroic
  • Item Level 685
  • Transmogrified to:
    Magma Plated Chestguard
  • Binds when picked up
  • Plate Chest
  • 368 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +154 Critical Strike
  • +204 Mastery
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 89 33

Sleeveless T-Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61

Hellscream's Reach Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to Hellscream's Grasp on Tol Barad.
    • Requires Hellscream's Reach - Honored
    • Sell Price: 1

Wristclasps of Righteous Reckoning

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 163 Armor
  • +164 Strength or Intellect
  • +246 Stamina
  • +94 Critical Strike
  • +62 Haste
  • +62 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 10 53

Gauntlets of Dramatic Blows

  • Heroic
  • Item Level 685
  • Transmogrified to:
    Magma Plated Handguards
  • Binds when picked up
  • Plate Hands
  • 230 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +129 Critical Strike
  • +146 Mastery
    • +160 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 65 39

Uktar's Belt of Chiming Rings

  • Heroic
  • Item Level 685
  • Transmogrified to:
    Fleshchewer Greatbelt
  • Binds when picked up
  • Plate Waist
  • 207 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +126 Haste
  • +148 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 49 30

Legplates of Fractured Crystal

  • Mythic
  • Item Level 685
  • Transmogrified to:
    Magma Plated Legguards
  • Binds when picked up
  • Plate Legs
  • 322 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +189 Haste
  • +181 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 35 32

Entrail Squishers

  • Heroic
  • Item Level 670
  • Transmogrified to:
    Molten Tantrum Boots
  • Binds when picked up
  • Plate Feet
  • 242 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +135 Haste
  • +98 Mastery
  • +104 Leech
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 24 99

Razoredge Blade Ring

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +157 Agility or Strength
  • +235 Stamina
  • +84 Versatility
  • +116 Mastery
    • Requires Level 100
    • Sell Price: 27 46 79

Spellbound Runic Band of Elemental Power

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Strength
  • +311 Stamina
  • +146 Critical Strike
  • +125 Mastery
    • Enchanted: +50 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Pol's Blinded Eye

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +255 Versatility
    • +160 Haste
  • Use: Grants 1069 Mastery for 20 sec.
    • Requires Level 100
    • Sell Price: 36 48 35

Battering Talisman

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +594 Stamina
  • Equip: Your melee attacks have a chance to trigger Battering for 10 sec. While Battering is active, you gain 105 Haste every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 37 29 70

Maw of the Damned

  • Item Level 750
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
619,200
Health
125
Runic Power
4,484
Strength
10,320
Stamina
17%
Critical Strike
7%
Haste
36%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
10,754
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating