Acid-Munched Greathelm

  • Item Level 655
  • Binds when picked up
  • Plate Head
  • 274 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +141 Haste
  • +141 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 40 67

Choker of Oozing Wounds

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Miscellaneous Neck
  • +126 Agility or Strength
  • +189 Stamina
  • +93 Versatility
  • +68 Mastery
    • Enchanted: +40 Haste
    • Requires Level 100
    • Sell Price: 16 1 11

Felbane Shoulderguard of the Harmonious

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +134 Versatility
  • +114 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Greatcloak of the Terrible Feast

  • Item Level 685
  • Binds when picked up
  • Back
  • 65 Armor
  • +157 Agility or Strength
  • +235 Stamina
  • +73 Versatility
  • +136 Mastery
    • Enchanted: +100 Mastery
    • +35 Versatility
    • Requires Level 100
    • Sell Price: 31 10 20

Truesteel Breastplate of the Quickblade

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Chest
  • 323 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +116 Critical Strike
  • +126 Versatility
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 37 24 18
Shirt (empty slot)
Tabard (empty slot)

Felbane Bracers of the Peerless

  • Baleful
  • Item Level 650
  • Binds when picked up
  • Plate Wrists
  • 145 Armor
  • +113 Strength or Intellect
  • +170 Stamina
  • +78 Critical Strike
  • +72 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 62 57

Crazed Bomber's Gauntlets of the Feverflare

  • Item Level 645
  • Binds when picked up
  • Plate Hands
  • 205 Armor
  • +144 Strength or Intellect
  • +216 Stamina
  • +89 Haste
  • +100 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 35 87

Waistplate of Obliteration

  • Item Level 655
  • Binds when picked up
  • Plate Waist
  • 190 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +100 Critical Strike
  • +109 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 16 42

Legplates of Arcanic Absorbtion

  • Item Level 640
  • Binds when picked up
  • Plate Legs
  • 283 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +135 Critical Strike
  • +102 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 37 93 37

Heel Protectors

  • Item Level 655
  • Binds when picked up
  • Plate Feet
  • 232 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +88 Critical Strike
  • +116 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 28 51 76

Luminous Relic Ring

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Finger
  • +124 Agility or Strength
  • +186 Stamina
  • +83 Haste
  • +83 Versatility
  • "The power of this ring is familiar somehow."
    • Requires Level 100
    • Sell Price: 17 74 76

Timeless Solium Band of the Bulwark

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Agility or Strength
  • +225 Stamina
  • +90 Versatility
  • +106 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Mote of the Mountain

  • Warforged
  • Item Level 646
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +148 Strength
  • Equip: Your attacks have a chance to grant 1214 Versatility for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 30 28 20

Idol of Suppression

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +175 Versatility
  • +175 Mastery
    • Requires Level 100
    • Sell Price: 30 39 93

Axe of the Weeping Wolf

  • Item Level 650
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,042 - 1,564 Damage
  • (361.81 damage per second)
  • +201 Strength
  • +302 Stamina
  • +144 Critical Strike
  • +118 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 51 54 33
Off Hand (empty slot)
326,640
Health
Health
326,640
100
Runic Power
Runic Power
100
3,745
Strength
Strength3,745
5,444
Stamina
Stamina5,444
10%
Critical Strike
Critical Strike10.21%
Total Rating:573
15%
Haste
Haste15.40%
Total Rating:442
36%
Mastery
Mastery35.84%
Total Rating:1,091
4%
Versatility
Versatility3.52%
Total Rating:458
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Heart of Ice
Heart of Ice
(Passive)
Passive

Death Strike extends the duration of Icebound Fortitude by 2 sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,936 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History