Pious Cowl

Choker of Whispered Promises

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +207 Intellect
  • +311 Stamina
  • +91 Critical Strike
  • +185 Versatility
    • Enchanted: +75 Critical Strike
    • Requires Level 100
    • Sell Price: 18 83 14

Pious Mantle

Polymorphic Cloak of Absorption

  • Heroic Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 78 Armor
  • +200 Intellect
  • +300 Stamina
  • +105 Critical Strike
  • +162 Versatility
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 33 7 53

Pious Raiment

Shirt (empty slot)
Tabard (empty slot)

Contemptuous Wristguards

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 71 Armor
  • +207 Intellect
  • +311 Stamina
  • +162 Critical Strike
  • +114 Mastery
    • +50 Critical Strike
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 9 83

Pious Handwraps

Demonbuckle Sash of Argus

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 94 Armor
  • +290 Intellect
  • +435 Stamina
  • +160 Haste
  • +226 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 92 88

Turret Mechanic's Legwraps

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Cloth Legs
  • 126 Armor
  • +321 Intellect
  • +481 Stamina
  • +223 Critical Strike
  • +198 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 40 75 54

Bloody Dagger-Heeled Pumps

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 111 Armor
  • +277 Intellect
  • +415 Stamina
  • +239 Critical Strike
  • +129 Versatility
  • "Very fashionable, but hard to walk in."
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 34 76 49

Loathful Encrusted Band

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +114 Critical Strike
  • +162 Mastery
    • Requires Level 100
    • Sell Price: 29 49 40

Etheralus, the Eternal Reward

  • Item Level 747
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +280 Intellect
  • +420 Stamina
  • +155 Haste
  • +205 Versatility
  • Use: Awakens the powers of Etheralus rings worn by you and your allies, increasing healing and absorption done by 0% for 15 sec. When this effect ends, each empowered player unleashes a burst of energy that shields your allies, absorbing damage equal to 0% of all healing done while empowered, divided evenly among the shielded players. (2 min shared cooldown)
    • Requires Level 100
    • Sell Price: 50

Demonic Phylactery

  • Heroic Warforged
  • Item Level 726
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +271 Intellect
  • +271 Haste
  • Equip: Reduces the mana cost of your spells by 397.

Intuition's Gift

  • Heroic
  • Item Level 710
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +233 Intellect
  • +233 Versatility
  • Use: Increases Critical Strike by 1635 for 15 sec.

Deceiver's Felbeak Wand

  • Heroic Warforged
  • Item Level 716
  • Upgrade Level: 0/2
  • Binds when picked up
  • Wand Ranged
  • Speed 1.80 467 - 468 Damage
  • (259.72 damage per second)
  • +159 Intellect
  • +239 Stamina
  • +74 Critical Strike
  • +138 Haste
    • Enchanted: Mark of Shadowmoon
    • +50 Critical Strike
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 80 25 15

Gibbering Madness

  • Heroic
  • Item Level 710
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hands of Eternal Light
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +198 Intellect
  • +297 Stamina
  • +81 Critical Strike
  • +182 Mastery
    • +50 Critical Strike
    • Requires Level 100
    • Sell Price: 38 64 97
381,000
Health
160,000
Mana
5,655
Intellect
6,350
Stamina
22%
Critical Strike
14%
Haste
26%
Mastery
1%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
10,071
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating