Subterranean Horror Faceguard

  • Mythic 6
  • Item Level 855
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 561 Armor
  • +1427 Strength or Intellect
  • +2140 Stamina
  • +548 Haste
  • +848 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 20 19

Cursed Beartooth Necklace

  • Mythic
  • Item Level 880
  • Binds when picked up
  • Miscellaneous Neck
  • +1519 Stamina
  • +986 Haste
  • +1171 Mastery
    • Requires Level 110
    • Sell Price: 23 70 35

Tremorguard Pauldrons

  • Mythic Warforged
  • Item Level 845
  • Transmogrified to:
    Vicious Gladiator's Ornamented Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 506 Armor
  • +975 Strength or Intellect
  • +1463 Stamina
  • +396 Critical Strike
  • +613 Mastery
    • +375 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 29 60 64

Whisper of the Nathrezim

  • Item Level 940
  • Transmogrified to:
    Wrathful Gladiator's Cloak of Triumph
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 179 Armor
  • +1772 Strength or Intellect
  • +2658 Stamina
  • +694 Critical Strike
  • +385 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Insect-Etched Chestplate

  • Mythic Warforged
  • Item Level 885
  • Transmogrified to:
    Vicious Gladiator's Ornamented Chestguard
  • Binds when picked up
  • Plate Chest
  • 737 Armor
  • +1886 Strength or Intellect
  • +2830 Stamina
  • +479 Versatility
  • +1082 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 56 36 37
Shirt (empty slot)
Tabard (empty slot)

Despair-Bound Armplates

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Plate Wrists
  • 295 Armor
  • +731 Strength or Intellect
  • +1097 Stamina
  • +524 Critical Strike
  • +232 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 66 42

Fitted Ironbark Gauntlets

  • Mythic
  • Item Level 880
  • Transmogrified to:
    Vicious Gladiator's Ornamented Gloves
  • Binds when picked up
  • Plate Hands
  • 456 Armor
  • +1351 Strength or Intellect
  • +2027 Stamina
  • +748 Haste
  • +402 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 44 90

Slack Tide Girdle

  • Mythic 8
  • Item Level 860
  • Transmogrified to:
    Dragonfracture Belt
  • Binds when picked up
  • Plate Waist
  • 393 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +327 Critical Strike
  • +739 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 18 94

Portalguard Legplates

  • Mythic
  • Item Level 840
  • Transmogrified to:
    Vicious Gladiator's Ornamented Legplates
  • Binds when picked up
  • Plate Legs
  • 584 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +943 Critical Strike
  • +377 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 34 45 15

Salt-Laden Stompers

  • Mythic 4 Warforged
  • Item Level 860
  • Transmogrified to:
    Vicious Gladiator's Greaves of Alacrity
  • Binds when picked up
  • Plate Feet
  • 480 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +419 Critical Strike
  • +648 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 31 79 25

Loop of Vitriolic Intent

  • Mythic 7 Warforged
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1321 Stamina
  • +1397 Haste
  • +640 Mastery
  • +349 Speed
    • Requires Level 110
    • Sell Price: 26 78 94

Dreadful Cyclopean Signet

  • Mythic
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1171 Haste
  • +986 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 37 14 28

Faulty Countermeasure

  • Mythic 11
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1055 Critical Strike
    • +375 Haste
  • Use: Sheathe your weapons in ice for 30 sec, giving your melee attacks a chance to cause 35650 additional Frost damage and slow the target's movement speed by 6% for 8 sec.
    • Requires Level 110
    • Sell Price: 36 27 97

Claw of the Crystalline Scorpid

  • Raid Finder
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1356 Strength
  • Equip: Your attacks have a chance to create a damaging shockwave that deals 116102 Physical damage to enemies in front of you.
    • Requires Level 110
    • Sell Price: 50 45 30

Ashbringer

  • Item Level 855
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 7,031 - 10,548 Damage
  • (2,441 damage per second)
  • +1427 Strength
  • +2140 Stamina
  • +710 Critical Strike
  • +682 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
2,341,680
Health
220,000
Mana
27,448
Strength
39,028
Stamina
19%
Critical Strike
19%
Haste
39%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 9
Honorable Kills
25,845
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating