Iron Wolf Hood

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Tanned Leather Jerkin
  • Binds when picked up
  • Cloth Head
  • 24 Armor
  • +53 Intellect
  • +97 Stamina
  • +31 Haste
  • +41 Mastery
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 25 16 78

Heartlander's Necklace

  • Item Level 516
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Intellect
  • +49 Stamina
    • Requires Level 90
    • Sell Price: 11 98 62

Rime-Rift Shoulders

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Shoulder
  • 22 Armor
  • -111 Intellect
  • +73 Stamina
  • -48 Critical Strike
  • -46 Mastery
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 27 1 53

Shimmershell Cape

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 11 Armor
  • +28 Intellect
  • +43 Stamina
  • +18 Critical Strike
  • +20 Mastery
    • Requires Level 90
    • Sell Price: 25 13 23

Robes of the Ternion Glory

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Tanned Leather Jerkin
  • Binds when picked up
  • Cloth Chest
  • 30 Armor
  • +53 Intellect
  • +97 Stamina
  • +37 Critical Strike
  • +37 Mastery
    • Prismatic Socket
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +11 Intellect
    • Durability 165 / 165
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 35 74
Shirt (empty slot)

Tabard of the Scarlet Crusade

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
    • Sell Price: 71 43

Amaranthine Wristwraps

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Transmogrified to:
    Huge Ogre Sword
  • Binds when picked up
  • Cloth Wrists
  • 14 Armor
  • +39 Intellect
  • +58 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 69 29

Earthripper Gloves

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Tanned Leather Jerkin
  • Binds when picked up
  • Cloth Hands
  • 19 Armor
  • +40 Intellect
  • +73 Stamina
  • +24 Haste
  • +31 Mastery
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 49 81

Sash of the Last Guardian

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Cloth Waist
  • 17 Armor
  • +40 Intellect
  • +73 Stamina
  • +24 Critical Strike
  • +31 Mastery
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 18 1 74

Wisp-Weave Pantaloons

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 24 Armor
  • +57 Intellect
  • +92 Stamina
  • +40 Critical Strike
  • +37 Mastery
    • +10 Versatility and +10 Critical Strike
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 34 58 69

Skydancer Boots

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Tanned Leather Jerkin
  • Binds when picked up
  • Cloth Feet
  • 20 Armor
  • +44 Intellect
  • +73 Stamina
  • +33 Critical Strike
  • +26 Haste
    • +20 Critical Strike
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 56 8

Amaranthine Signet

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Intellect
  • +40 Stamina
    • Requires Level 90
    • Sell Price: 11 98 62

Signet of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Shado-Pan Assault (1)
  • Miscellaneous Finger
  • +34 Intellect
  • +51 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 16 85 73

Soothing Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Intellect
  • Use: Gain 4778 mana.
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Yu'lon's Bite

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Intellect
  • Equip: When your spells deal damage you have a chance to gain 271 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Drakebinder Greatstaff

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 153 - 230 Damage
  • (58.03 damage per second)
  • +414 Intellect
  • +97 Stamina
  • +49 Critical Strike
  • +30 Mastery
    • Prismatic Socket
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 47 39 91
Off Hand (empty slot)
472,407
Health
300,000
Mana
18,015
Intellect
23,286
Stamina
13%
Critical Strike
8%
Haste
24%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
113
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating