Tattered Dreadmist Mask

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Head
  • 55 Armor
  • +120 Intellect
  • +181 Stamina
  • +161 Haste
  • Equip: Experience gained is increased by 10%.

Waterworn Ogre Carving

  • Item Level 534
  • Binds when picked up
  • Miscellaneous Neck
  • +38 Strength
  • +58 Stamina
  • +22 Haste
  • +27 Mastery
  • "Tossed in the well by an ogre eons ago."
    • Sell Price: 6 96 63

Tattered Dreadmist Mantle

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Shoulder
  • 51 Armor
  • +90 Intellect
  • +136 Stamina
  • +121 Critical Strike
  • Equip: Experience gained is increased by 10%.

Ancient Bloodmoon Cloak

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 34 Armor
  • +68 Intellect
  • +102 Stamina
  • +45 Critical Strike
  • +45 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Tattered Dreadmist Robe

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Chest
  • 68 Armor
  • +120 Intellect
  • +181 Stamina
  • +161 Critical Strike
  • Equip: Experience gained is increased by 10%.

Formal White Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5 50

Competitor's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Foundry-Fired Plate Wristwraps

  • Item Level 528
  • Binds when picked up
  • Plate Wrists
  • 52 Armor
  • +36 Strength or Intellect
  • +54 Stamina
  • +21 Haste
  • +26 Versatility
    • Durability 40 / 40
    • Sell Price: 8 7 73

Foundry-Fired Plate Gauntlets

  • Item Level 540
  • Binds when picked up
  • Plate Hands
  • 86 Armor
  • +54 Strength or Intellect
  • +81 Stamina
  • +32 Versatility
  • +39 Mastery
    • Durability 50 / 50
    • Sell Price: 8 13 42

Foundry-Fired Plate Waistguard

  • Item Level 528
  • Binds when picked up
  • Plate Waist
  • 67 Armor
  • +48 Strength or Intellect
  • +73 Stamina
  • +28 Haste
  • +35 Versatility
    • Durability 40 / 40
    • Sell Price: 8 20 77

Tattered Dreadmist Leggings

  • Item Level 595
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Cloth Legs
  • 60 Armor
  • +120 Intellect
  • +181 Stamina
  • +80 Critical Strike
  • +80 Haste
  • Equip: Experience gained is increased by 10%.

Foundry-Fired Plate Warboots

  • Item Level 531
  • Binds when picked up
  • Plate Feet
  • 85 Armor
  • +50 Strength or Intellect
  • +75 Stamina
  • +33 Critical Strike
  • +33 Mastery
    • Durability 55 / 55
    • Sell Price: 12 8 50

Botani Tender's Seal

  • Item Level 528
  • Binds when picked up
  • Miscellaneous Finger
  • +36 Strength
  • +54 Stamina
  • +22 Haste
  • +26 Mastery
    • Sell Price: 10 43 69

Skettis Deceiver's Gemband

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Finger
  • +54 Agility or Strength
  • +80 Stamina
  • +29 Haste
  • +40 Versatility
    • Sell Price: 11 26 39

Commander Gar's Iron Insignia

  • Item Level 558
  • Binds when picked up
  • Miscellaneous Trinket
  • +54 Critical Strike
  • Equip: Your attacks have a chance to grant you 296 Strength for 20 sec. (15% chance, 55 sec cooldown)
    • Sell Price: 23 26 66

Greka's Dentures

  • Item Level 528
  • Binds when picked up
  • Miscellaneous Trinket
  • +61 Haste
  • Equip: Your attacks have a chance to grant you 492 Strength for 20 sec. (15% chance, 115 sec cooldown)
  • "A collection of metal teeth, each carefully filed to a point."
    • Requires Level 91
    • Sell Price: 22 64 20

The Silver Hand

  • Item Level 750
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +3297 Intellect
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
206,931
Health
150,000
Mana
4,973
Intellect
2,999
Stamina
18%
Critical Strike
6%
Haste
21%
Mastery
1%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,736
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating