Felbane Greathelm of the Decimator

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 270 Armor
  • +201 Strength or Intellect
  • +302 Stamina
  • +269 Critical Strike
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 7 50 27

Karabor Guardian Gorget

  • Item Level 517
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Strength
  • +49 Stamina
  • +23 Haste
  • +20 Mastery
    • Sell Price: 8 31 81

Felbane Shoulderguard of the Aurora

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +136 Haste
  • +111 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Grizzled Wolfskin Cloak

  • Item Level 610
  • Binds when picked up
  • Back
  • 39 Armor
  • +78 Strength
  • +118 Stamina
  • +43 Haste
  • +57 Mastery
    • Requires Level 98
    • Sell Price: 22 38 30

Slavebreaker Chestguard

  • Item Level 507
  • Binds when picked up
  • Plate Chest
  • 91 Armor
  • +53 Strength or Intellect
  • +80 Stamina
  • +29 Haste
  • +39 Mastery
    • Durability 140 / 140
    • Sell Price: 18 29 36
Shirt (empty slot)
Tabard (empty slot)

Blug'thol's Bloody Bracers

  • Item Level 610
  • Binds when picked up
  • Plate Wrists
  • 130 Armor
  • +78 Strength or Intellect
  • +118 Stamina
  • +57 Critical Strike
  • +45 Haste
    • Durability 55 / 55
    • Requires Level 98
    • Sell Price: 14 73 56

Wallbuilder Gauntlets

  • Item Level 512
  • Binds when picked up
  • Plate Hands
  • 61 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +28 Haste
  • +28 Mastery
    • Durability 40 / 40
    • Sell Price: 8 17 22

Stonecrag Girdle of the Fireflash

  • Item Level 593
  • Binds when equipped
  • Plate Waist
  • 149 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +52 Critical Strike
  • +64 Haste
    • Durability 40 / 40
    • Requires Level 100
    • Sell Price: 12 76 29

Protector's Trillium Legguards

  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when equipped
  • Plate Legs
  • 142 Armor
  • +74 Strength
  • +122 Stamina
  • +50 Critical Strike
  • +50 Mastery
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +11 Stamina
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 36 77 60

Felbane Greaves of the Quickblade

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 228 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +108 Critical Strike
  • +88 Versatility
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 7 9 86

Trophy Ring of Gordal

Torrid Loop of the Harmonious

  • Baleful Warforged
  • Item Level 670
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Agility or Strength
  • +204 Stamina
  • +91 Versatility
  • +91 Mastery
    • Requires Level 100
    • Sell Price: 5 16 1

Smoldering Heart of Hyperious

  • Item Level 607
  • Binds when picked up
  • Miscellaneous Trinket
  • +128 Haste
  • Equip: When your attacks hit you have a chance to gain 546 Mastery for 20 sec.
    • Requires Level 98
    • Sell Price: 26 30 41

Greka's Dentures

  • Item Level 528
  • Binds when picked up
  • Miscellaneous Trinket
  • +61 Haste
  • Equip: Your attacks have a chance to grant you 492 Strength for 20 sec. (15% chance, 115 sec cooldown)
  • "A collection of metal teeth, each carefully filed to a point."
    • Requires Level 91
    • Sell Price: 22 64 20

Axe of the Weeping Wolf

  • Item Level 650
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,042 - 1,564 Damage
  • (361.81 damage per second)
  • +201 Strength
  • +302 Stamina
  • +144 Critical Strike
  • +118 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 51 54 33
Off Hand (empty slot)
283,920
Health
115
Runic Power
2,856
Strength
4,732
Stamina
12%
Critical Strike
6%
Haste
18%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,983
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating