Helmet of the Lost Catacomb

Emberfury Choker

  • Item Level 515
  • Binds when picked up
  • Miscellaneous Neck
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +18 Haste
    • Requires Level 90
    • Sell Price: 1

Bladesnap Pauldrons of the Landslide

  • Item Level 450
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +17 Critical Strike
  • +25 Strength
  • +17 Haste
  • +38 Stamina
    • Enchanted: +12 Strength and +5 Critical Strike
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 16 84 98

Armswake Greatcloak

  • Item Level 515
  • Binds when picked up
  • Back
  • 13 Armor
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Enchanted: +20 Critical Strike
    • Requires Level 90
    • Sell Price: 1

Breastplate of the All-Consuming Maw

Shirt (empty slot)
Tabard (empty slot)

Serrated Forearm Guards

  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +19 Strength
  • +29 Stamina
  • +14 Critical Strike
  • +11 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 11 46 92

Carnotaur Battlegloves

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 69 Armor
  • +46 Strength
  • +69 Stamina
  • +32 Critical Strike
  • +28 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 32 96

Waistplate of Overwhelming Assault

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • -127 Strength
  • +48 Stamina
  • -56 Haste
  • -60 Mastery
    • +5 Strength and +10 Haste
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +8 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 39 65

Insubordination Legplates of the Earthshaker

  • Item Level 493
  • Upgrade Level: 1/2
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • +47 Strength
  • +70 Stamina
  • +29 Haste
  • +29 Critical Strike
    • Durability 120 / 120
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 24 27 32

Subservient Greatboots

  • Item Level 510
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Feet
  • 65 Armor
  • +41 Strength
  • +62 Stamina
  • +31 Critical Strike
  • +21 Mastery
    • Enchanted: +12 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 10 48

Band of the Scaled Tyrant

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Band of the Scaled Tyrant (1)
  • Miscellaneous Finger
  • +24 Strength
  • +43 Stamina
  • +16 Critical Strike
  • +18 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Lord's Signet

  • Item Level 450
  • Binds when equipped
  • Miscellaneous Finger
  • +19 Strength
  • +29 Stamina
  • +11 Critical Strike
  • +14 Haste
    • Requires Level 90
    • Sell Price: 11 65 79

Bladespike Charm

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Strength
  • Equip: Your attacks have a chance to grant 496 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Quilen Statuette

  • Item Level 463
  • Upgrade Level: 0/1
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Mastery
  • Use: Artifact details have already been logged in your Archaeology Journal, under the Completed Artifacts tab.
    • Requires Level 85
    • Sell Price: 15 5 29

Greatsword of Frozen Hells

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 261 - 392 Damage
  • (90.69 damage per second)
  • -29 Strength
  • +76 Stamina
  • +15 Critical Strike
  • -28 Haste
    • Enchanted: Rune of the Fallen Crusader
    • +5 Strength and +10 Haste
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 61 95 23
Off Hand (empty slot)
56,203
Health
100
Runic Power
1,080
Strength
1,147
Stamina
20%
Critical Strike
20%
Haste
31%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating