Faceguard of Cyclopean Dread

Choker of the Final Word

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Miscellaneous Neck
  • +64 Strength
  • +95 Stamina
  • +48 Critical Strike
  • +33 Versatility
    • Requires Level 90
    • Sell Price: 15 37 52

Starry Spaulders of Durability

  • Heroic Warforged
  • Item Level 575
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Shoulder
  • 159 Armor
  • +67 Strength
  • +113 Stamina
  • +50 Critical Strike
  • +38 Mastery
    • Enchanted: +15 Stamina and +5 Dodge
    • +16 Parry
    • +8 Mastery and +6 Stamina
    • Socket Bonus: +6 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 28 87 23

Qian-Ying, Fortitude of Niuzao

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armor
  • +79 Strength
  • +124 Stamina
  • +42 Haste
  • +42 Versatility
  • +42 Mastery
    • Enchanted: +20 Stamina
    • +16 Mastery
    • Socket Bonus: +5 Stamina
  • Equip: The Endurance of Niuzao absorbs up to 100,000 damage from one attack that would normally kill you. This effect has a 2 min cooldown. Does not function for non-Tank-specialized characters.
    • Requires Level 90

Chestguard of Cyclopean Dread

Shirt (empty slot)
Tabard (empty slot)

Ordosian Cultist's Bracers

  • Heroic Warforged
  • Item Level 575
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Wrists
  • 93 Armor
  • +56 Strength
  • +84 Stamina
  • +38 Critical Strike
  • +37 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 18 98 56

Handguards of Cyclopean Dread

Ashen Wall Girdle

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Waist
  • 100 Armor
  • +58 Strength
  • +99 Stamina
  • +42 Critical Strike
  • +37 Mastery
    • +16 Mastery
    • +16 Mastery
    • +16 Mastery
    • Socket Bonus: +6 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 12 85

Legguards of Cyclopean Dread

Wolf-Rider Spurs

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Feet
  • 159 Armor
  • +76 Strength
  • +120 Stamina
  • +52 Critical Strike
  • +50 Haste
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +16 Mastery
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 66 59

Bloodclaw Band

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Bloodclaw Band (1)
  • Miscellaneous Finger
  • +45 Strength
  • +74 Stamina
  • +34 Critical Strike
  • +26 Mastery
    • +16 Mastery
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Devilfang Band

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Devilfang Band (1)
  • Miscellaneous Finger
  • +40 Strength
  • +65 Stamina
  • +28 Critical Strike
  • +25 Mastery
    • +16 Mastery
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Juggernaut's Focusing Crystal

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +90 Versatility
  • +90 Leech
    • Requires Level 90
    • Sell Price: 25 39 83

Thok's Tail Tip

  • Heroic Warforged
  • Item Level 575
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 7%. Reduced effectiveness at level 91 and higher.
  • Equip: Your attacks have a chance to grant you 656 Strength for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Hellscream's Decapitator

  • Mythic
  • Item Level 586
  • Transmogrified to:
    Mantle of the Exorcist
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.60 574 - 861 Damage
  • (199.31 damage per second)
  • +103 Strength
  • +166 Stamina
  • +63 Critical Strike
  • +73 Haste
    • Enchanted: Rune of the Stoneskin Gargoyle
    • +16 Mastery
    • +16 Mastery
    • Socket Bonus: +6 Strength
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
125,636
Health
100
Runic Power
1,480
Strength
2,564
Stamina
21%
Critical Strike
25%
Haste
91%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
17,643
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating