Morningscale Cowl

  • Mythic Warforged
  • Item Level 720
  • Upgrade Level: 2/2
  • Transmogrified to:
    Striker's Diadem
  • Binds when picked up
  • Mail Head
  • 219 Armor
  • +387 Agility or Intellect
  • +580 Stamina
  • +220 Haste
  • +280 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 23 43 28

Void-Sealed Gorget

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +217 Agility or Strength
  • +326 Stamina
  • +83 Critical Strike
  • +83 Versatility
  • +124 Mastery
    • Requires Level 100
    • Sell Price: 19 40 49

Warmongering Gladiator's Pauldrons

Marked Cloak of Command

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 84 Armor
  • +217 Agility or Strength
  • +326 Stamina
  • +83 Haste
  • +83 Versatility
  • +124 Mastery
  • +124 Leech
    • Requires Level 100
    • Sell Price: 33 26 96

Warmongering Gladiator's Armor

Shirt (empty slot)
Tabard (empty slot)

Warmongering Gladiator's Armbands of Prowess

Warmongering Gladiator's Chain Gauntlets

Warmongering Gladiator's Waistguard of Cruelty

Warmongering Gladiator's Leggings

Warmongering Gladiator's Footguards of Cruelty

Maalus, the Blood Drinker

  • Item Level 756
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +304 Agility
  • +456 Stamina
  • +212 Critical Strike
  • +188 Versatility
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Warmongering Gladiator's Ring of Triumph

Chipped Soul Prism

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +224 Agility or Strength or Intellect
  • +224 Critical Strike
  • +224 Haste
  • +224 Versatility
  • +224 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Mark of Supreme Doom

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +91 Agility or Strength or Intellect
  • +244 Speed
  • +244 Leech
  • +244 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Warmongering Gladiator's Pike

  • Warlords Season 3
  • Item Level 710
  • Transmogrified to:
    Ashkandi, Greatsword of the Brotherhood
  • Binds when picked up
  • Polearm Two-Hand
  • Speed 3.60 1,820 - 2,732 Damage
  • (632.08 damage per second)
  • +352 Agility
  • +528 Stamina
  • +235 Critical Strike
  • +235 Mastery
Off Hand (empty slot)
380,460
Health
100
Focus
5,803
Agility
6,341
Stamina
28%
Critical Strike
14%
Haste
13%
Mastery
6%
Versatility
Talents
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 65,109 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Sentinel
Sentinel
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Your Sentinel watches over the target area for 18 sec, applying Hunter's Mark to all enemies every 6 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Piercing Shot
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

A powerful shot which deals up to 588,255 Physical damage to the target and up to 294,128 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Choose a Specialization
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 65,109 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
Mortal Wounds
Mortal Wounds
(Passive)
Passive

Each time Lacerate deals damage, you have a 2% chance to gain a charge of Mongoose Bite.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Aspect of the Beast
Aspect of the Beast
(Passive)
Passive

Kill Command and Flanking Strike cause an additional effect, based on your pet's Specialization.

Ferocity
The target also bleeds for 65,109 Physical damage over 6 sec.

Tenacity
Your pet also takes 30% reduced damage for 6 sec.

Cunning
The target's movement speed is also reduced by 50% for 4 sec.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Sentinel
Sentinel
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Your Sentinel watches over the target area for 18 sec, applying Hunter's Mark to all enemies every 6 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Piercing Shot
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

A powerful shot which deals up to 588,255 Physical damage to the target and up to 294,128 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Sentinel
Sentinel
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Your Sentinel watches over the target area for 18 sec, applying Hunter's Mark to all enemies every 6 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Piercing Shot
Piercing Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

A powerful shot which deals up to 588,255 Physical damage to the target and up to 294,128 Physical damage to all enemies between you and the target. Damage increased against targets with Vulnerable.
Hunter Pets
Nibbles
Uncollected
Nibbles
Flamingo
Uncollected
Flamingo
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
50,602
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating