Wildsky's Unused Helmet

  • Item Level 685
  • Binds when picked up
  • Plate Head
  • 299 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +265 Haste
  • +106 Mastery
    • Durability 70 / 70
    • Sell Price: 20 1

Eternal Talisman of Evasion

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Neck
  • +75 Strength
  • +112 Stamina
  • +100 Versatility
  • Use: Restores 232,908 health.

Felbane Shoulderguard of the Savant

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Focusing Energy Epaulets
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +254 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 16

Marshwater Cloak of the Feverflare

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Transmogrified to:
    Strength of Dionor
  • Binds when picked up
  • Back
  • 51 Armor
  • +113 Strength
  • +170 Stamina
  • +84 Haste
  • +61 Mastery
    • Requires Level 100
    • Sell Price: 6 55 37

Dreadsworn Chestguard

  • Item Level 685
  • Binds when picked up
  • Plate Chest
  • 368 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +233 Critical Strike
  • +138 Versatility
    • Durability 115 / 115
    • Sell Price: 28 13

Common Gray Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Tabard of the Ebon Blade

  • Item Level 75
  • Transmogrified to:
    Blood Knight Tabard
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Knights of the Ebon Blade. All reputation gains while in level 80 dungeons will be applied to your standing with them.
    • Requires Knights of the Ebon Blade - Friendly
    • Sell Price: 25

Deathstalker Vambraces

  • Item Level 685
  • Binds when picked up
  • Plate Wrists
  • 161 Armor
  • +157 Strength or Intellect
  • +235 Stamina
  • +104 Haste
  • +104 Mastery
    • Durability 40 / 40
    • Sell Price: 13 27 20

Krag'goth's Iron Gauntlets

  • Item Level 655
  • Binds when picked up
  • Plate Hands
  • 211 Armor
  • +158 Strength or Intellect
  • +237 Stamina
  • +106 Haste
  • +106 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 14 44 11

Crushing Girdle of the Harmonious

  • Item Level 690
  • Binds when picked up
  • Plate Waist
  • 210 Armor
  • +219 Strength or Intellect
  • +328 Stamina
  • +83 Versatility
  • +208 Mastery
    • Durability 40 / 40
    • Sell Price: 16 67 82

Crushing Legguards of the Aurora

  • Item Level 690
  • Binds when picked up
  • Plate Legs
  • 327 Armor
  • +292 Strength or Intellect
  • +438 Stamina
  • +111 Haste
  • +278 Versatility
    • Durability 85 / 85
    • Sell Price: 33 28 79

Felbane Greaves of the Peerless

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Transmogrified to:
    Treads of the Penitent Man
  • Binds when picked up
  • Plate Feet
  • 228 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +105 Critical Strike
  • +93 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 7 9 86

Luminous Relic Ring

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Finger
  • +124 Agility or Strength
  • +186 Stamina
  • +83 Haste
  • +83 Versatility
  • "The power of this ring is familiar somehow."
    • Requires Level 100
    • Sell Price: 17 74 76

Glowing Taladite Ring of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +72 Haste
  • +64 Versatility
    • Requires Level 91
    • Sell Price: 23 41 38

Fang of Rasthe

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Trinket
  • +201 Critical Strike
  • +201 Haste
  • +201 Mastery
    • Requires Level 100
    • Sell Price: 24 89 12

Saberblade Insignia

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +191 Strength
  • +191 Mastery
    • Requires Level 100
    • Sell Price: 8 58 84

Ashbringer

  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
307,200
Health
32,000
Mana
4,512
Strength
5,120
Stamina
14%
Critical Strike
10%
Haste
35%
Mastery
6%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,799
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating