Radiant Lightbringer Crown

Understone Gorget

  • Relinquished Warforged
  • Item Level 920
  • Binds when picked up
  • Miscellaneous Neck
  • +2206 Stamina
  • +2176 Critical Strike
  • +1135 Versatility
    • Requires Level 101
    • Sell Price: 17 86 54

Radiant Lightbringer Shoulderguards

Whisper of the Nathrezim

  • Item Level 970
  • Transmogrified to:
    Radiant Lightbringer Cape
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 200 Armor
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +776 Critical Strike
  • +431 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Wave-Hammered Breastplate

  • Warforged
  • Item Level 905
  • Binds when picked up
  • Plate Chest
  • 771 Armor
  • +2273 Strength or Intellect
  • +3410 Stamina
  • +1094 Critical Strike
  • +589 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 59 3 64

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    Thunder Bluff Tabard
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Nightsfall Vambraces

  • Relinquished
  • Item Level 910
  • Binds when picked up
  • Plate Wrists
  • 341 Armor
  • +1340 Strength or Intellect
  • +2010 Stamina
  • +654 Haste
  • +310 Mastery
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 17 59 27

Radiant Lightbringer Gauntlets

Gilded Nightborne Waistplate

  • Heroic Titanforged
  • Item Level 915
  • Transmogrified to:
    Shiversleet Waistguard
  • Binds when picked up
  • Plate Waist
  • 443 Armor
  • +1872 Strength or Intellect
  • +2808 Stamina
  • +543 Critical Strike
  • +768 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 27 73

Greaves of Impure Midnight

  • Item Level 910
  • Transmogrified to:
    Valor-Bound Legplates
  • Binds when picked up
  • Plate Legs
  • 682 Armor
  • +2382 Strength or Intellect
  • +3573 Stamina
  • +1005 Haste
  • +710 Mastery
  • +735 Avoidance
    • +200 Haste
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 58 81 55

Moonshatter Sabatons

  • Relinquished Titanforged
  • Item Level 925
  • Transmogrified to:
    Tempered Warboots
  • Binds when picked up
  • Plate Feet
  • 554 Armor
  • +2055 Strength or Intellect
  • +3082 Stamina
  • +525 Haste
  • +836 Versatility
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 26 48 69

Sephuz's Secret

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +3204 Critical Strike
  • +1281 Haste
    • Enchanted: +150 Haste
    • +200 Haste
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 47 82

Dingy Wedding Band

  • Relinquished
  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +1693 Haste
  • +1425 Mastery
    • Enchanted: +150 Haste
    • Requires Level 101
    • Sell Price: 27 17 11

Vial of Ceaseless Toxins

  • Warforged
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2162 Agility or Strength
  • Use: Inflict 102812 Shadow damage to an enemy in melee range, plus 174298 damage over 20 sec. If they die while this effect is active, the cooldown of this ability is reduced by 17 sec.
  • "Once more, with eeling."
    • Requires Level 110
    • Sell Price: 50 1 93

Cradle of Anguish

  • Warforged
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1203 Haste
  • Equip: While you are above 30% health you gain 210 Strength or Agility per second, based on your specialization, stacking up to 10 times. If you fall below 19% health, this effect is lost.
    • Requires Level 110
    • Sell Price: 49 83

Ashbringer

  • Item Level 951
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 16,124 - 26,875 Damage
  • (5,972 damage per second)
  • +2496 Strength
  • +3744 Stamina
  • +889 Critical Strike
  • +853 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
4,406,640
Health
Health
4,406,640
220,000
Mana
Mana
220,000
36,883
Strength
Strength36,883
73,444
Stamina
Stamina73,444
31%
Critical Strike
Critical Strike31.19%
Total Rating:10,076
24%
Haste
Haste23.98%
Total Rating:8,081
39%
Mastery
Mastery39.43%
Total Rating:5,812
7%
Versatility
Versatility6.76%
Total Rating:3,213
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 10,762 Holy damage to your attacker.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
2 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
1 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
3 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
3 x
Odyn
3 x
Guarm
3 x
Helya
Trial of Valor
Normal
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Heroic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
7/10
70%
Mythic
0/10
0%
The Nighthold
LFR
10/10
100%
4 x
Skorpyron
3 x
Chronomatic Anomaly
3 x
Trilliax
3 x
Spellblade Aluriel
2 x
Tichondrius
2 x
Krosus
2 x
High Botanist Tel'arn
2 x
Star Augur Etraeus
2 x
Grand Magistrix Elisande
2 x
Gul'dan
The Nighthold
Normal
10/10
100%
5 x
Skorpyron
5 x
Chronomatic Anomaly
5 x
Trilliax
5 x
Spellblade Aluriel
5 x
Tichondrius
5 x
Krosus
4 x
High Botanist Tel'arn
4 x
Star Augur Etraeus
4 x
Grand Magistrix Elisande
3 x
Gul'dan
The Nighthold
Heroic
7/10
70%
5 x
Skorpyron
5 x
Chronomatic Anomaly
4 x
Trilliax
2 x
Spellblade Aluriel
1 x
Tichondrius
1 x
Krosus
0 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
9/9
100%
Normal
9/9
100%
Heroic
4/9
44%
Mythic
0/9
0%
Tomb of Sargeras
LFR
9/9
100%
3 x
Goroth
1 x
Demonic Inquisition
3 x
Harjatan
1 x
Sisters of the Moon
3 x
Mistress Sassz'ine
1 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
5 x
Goroth
3 x
Demonic Inquisition
3 x
Harjatan
2 x
Sisters of the Moon
2 x
Mistress Sassz'ine
2 x
The Desolate Host
2 x
Maiden of Vigilance
1 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Heroic
4/9
44%
3 x
Goroth
0 x
Demonic Inquisition
1 x
Harjatan
1 x
Sisters of the Moon
1 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 0
Honor
Level 26
Honorable Kills
4,133
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating