Meteoric Greathelm

  • Item Level 450
  • Binds when picked up
  • Plate Head
  • 68 Armor
  • -205 Strength
  • +51 Stamina
  • -75 Critical Strike
  • -118 Haste
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Strength
    • Durability 85 / 85
    • Requires Level 88
    • Sell Price: 12 40 56

Badge of the Amber Siege

  • Item Level 440
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Strength
  • +28 Stamina
  • +14 Versatility
  • +10 Mastery
    • Sell Price: 11 40 53

Acid-Scarred Spaulders

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +22 Strength
  • +39 Stamina
  • +14 Critical Strike
  • +17 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Critical Strike
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 12 82 63

Mantle of Fury

  • Item Level 365
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Strength
  • +27 Stamina
  • +12 Critical Strike
  • +12 Haste
    • Sell Price: 13 86 36

Riverbed Chestguard

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Chest
  • 83 Armor
  • -44 Strength
  • +53 Stamina
  • -14 Critical Strike
  • -18 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Strength
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 16 49 49
Shirt (empty slot)

Darkspear Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Darkspear Trolls. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Armplates of Martial Artistry

  • Item Level 430
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +28 Stamina
  • +11 Critical Strike
  • +13 Haste
    • Durability 50 / 50
    • Sell Price: 8 23 54

Hive Protector's Gauntlets

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +26 Strength
  • +39 Stamina
  • +15 Critical Strike
  • +19 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 94 19

Girdle of the Broken Seal

  • Item Level 420
  • Binds when picked up
  • Plate Waist
  • 46 Armor
  • +25 Strength
  • +37 Stamina
  • +18 Critical Strike
  • +14 Haste
    • Durability 50 / 50
    • Sell Price: 7 91 58

Hollowheart Legguards

  • Item Level 506
  • Binds when picked up
  • Plate Legs
  • 79 Armor
  • +53 Strength or Intellect
  • +79 Stamina
  • +30 Haste
  • +38 Mastery
    • Durability 100 / 100
    • Sell Price: 19 30 76

Stonestep Boots

  • Item Level 410
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +18 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +24 Mastery
    • Durability 65 / 65
    • Requires Level 85
    • Sell Price: 11 44 33

Pulled Grenade Pin

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +34 Critical Strike
  • +32 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Signet of Dancing Jade

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +32 Critical Strike
  • +33 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Iron Protector Talisman

  • Item Level 450
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +49 Stamina
  • Equip: Your attacks have a chance to grant you 173 armor for 15 sec. (15% chance, 55 sec cooldown)
    • Requires Level 88
    • Sell Price: 17 56 46

Watermelon Bomb

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +43 Stamina
  • Equip: Your damaging attacks and abilities have a chance to grant 80 critical strike for 20 sec.
  • Use: Throw a watermelon at target location, covering nearby enemies in sticky watermelon which will prevent them from moving for 3 sec. Has no effect on players.
    • Sell Price: 13 1 98

Frostwolf Greataxe

  • Item Level 510
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 282 - 424 Damage
  • (98.06 damage per second)
  • +55 Strength
  • +82 Stamina
  • +34 Critical Strike
  • +38 Mastery
    • Durability 85 / 85
    • Sell Price: 27 16 40
Off Hand (empty slot)
52,969
Health
100
Runic Power
784
Strength
1,081
Stamina
14%
Critical Strike
13%
Haste
35%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating