Rooksguard Helmet

  • Item Level 735
  • Binds when picked up
  • Plate Head
  • 349 Armor
  • +444 Strength or Intellect
  • +667 Stamina
  • +182 Haste
  • +410 Mastery
    • Durability 85 / 85
    • Sell Price: 23 47 13

Discordant Collar of the Aurora

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +113 Agility or Strength
  • +170 Stamina
  • +75 Haste
  • +75 Versatility
    • Requires Level 100
    • Sell Price: 3 58 62

Leystone Pauldrons of the Aurora

  • Item Level 735
  • Binds when equipped
  • Plate Shoulder
  • 322 Armor
  • +333 Strength or Intellect
  • +500 Stamina
  • +285 Haste
  • +159 Versatility
    • Durability 85 / 85
    • Requires Level 103
    • Sell Price: 27 26 94

Whitewater Safety Blanket

  • Item Level 735
  • Binds when picked up
  • Back
  • 94 Armor
  • +250 Agility or Strength or Intellect
  • +375 Stamina
  • +109 Critical Strike
  • +223 Mastery
    • Sell Price: 24 62

Thunderpeak Chestguard

  • Item Level 745
  • Binds when picked up
  • Plate Chest
  • 448 Armor
  • +488 Strength or Intellect
  • +731 Stamina
  • +241 Critical Strike
  • +408 Haste
    • Durability 165 / 165
    • Sell Price: 26 50 41
Shirt (empty slot)

Tabard of Ramkahen

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of Ramkahen. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires Ramkahen - Friendly
    • Sell Price: 25

Leystone Armguards of the Fireflash

  • Item Level 715
  • Binds when equipped
  • Plate Wrists
  • 176 Armor
  • +207 Strength or Intellect
  • +311 Stamina
  • +138 Critical Strike
  • +138 Haste
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 17 49 46

Nar'thalas Grips

  • Item Level 733
  • Binds when picked up
  • Plate Hands
  • 267 Armor
  • +327 Strength or Intellect
  • +491 Stamina
  • +171 Critical Strike
  • +264 Versatility
    • Durability 50 / 50
    • Sell Price: 17 57 54

Rooksguard Girdle

  • Item Level 725
  • Binds when picked up
  • Plate Waist
  • 234 Armor
  • +304 Strength or Intellect
  • +456 Stamina
  • +150 Critical Strike
  • +254 Haste
    • Durability 40 / 40
    • Sell Price: 12 79 50

Kul'Tiras Marine's Greaves

  • Item Level 719
  • Binds when picked up
  • Plate Legs
  • 357 Armor
  • +383 Strength or Intellect
  • +574 Stamina
  • +364 Critical Strike
  • +146 Mastery
  • "It's suprising how common these are."
    • Durability 85 / 85
    • Sell Price: 27 27 78

Thunderpeak Warboots

  • Item Level 725
  • Binds when picked up
  • Plate Feet
  • 286 Armor
  • +304 Strength or Intellect
  • +456 Stamina
  • +159 Critical Strike
  • +246 Haste
    • Durability 55 / 55
    • Sell Price: 20 61 4

Staunch Warbrave Loop

  • Item Level 745
  • Binds when picked up
  • Miscellaneous Finger
  • +411 Stamina
  • +599 Critical Strike
  • +313 Versatility
    • Sell Price: 17 10 48

Thaon's Grief

  • Item Level 739
  • Binds when picked up
  • Miscellaneous Finger
  • +389 Stamina
  • +518 Critical Strike
  • +345 Haste
    • Sell Price: 16 73 45

Life-Giving Berries

  • Item Level 715
  • Binds when picked up
  • Miscellaneous Trinket
  • +351 Agility or Strength or Intellect
  • Equip: Restores 1840 health when you kill a target that gives experience or honor. This effect cannot occur more than once every 10 seconds.
  • "Death brings new life."
    • Sell Price: 23 5 30

Talisman of the Lost Blue Flight

  • Item Level 705
  • Binds when picked up
  • Miscellaneous Trinket
  • +319 Strength
  • +319 Haste
    • Sell Price: 22 84 69

Ashbringer

  • Item Level 762
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,954 - 4,433 Damage
  • (1,026 damage per second)
  • +571 Strength
  • +857 Stamina
  • +387 Critical Strike
  • +371 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
658,260
Health
128,000
Mana
11,415
Strength
10,971
Stamina
19%
Critical Strike
12%
Haste
20%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Consecration
Consecration
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Consecrates the land beneath you, causing 75,757 Holy damage over 10.5 sec to enemies who enter the area.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
94
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating