Fel-Treated Hood of the Peerless

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Leather Head
  • 267 Armor
  • +1362 Agility or Intellect
  • +2042 Stamina
  • +783 Critical Strike
  • +587 Mastery
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 5 90 99

Animus Pendant of the Feverflare

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Miscellaneous Neck
  • +1204 Stamina
  • +1021 Haste
  • +1212 Mastery
    • Requires Level 101
    • Sell Price: 3 48 54

Fel-Treated Spaulders of the Fireflash

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Leather Shoulder
  • 251 Armor
  • +1070 Agility or Intellect
  • +1605 Stamina
  • +523 Critical Strike
  • +523 Haste
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 5 64 76

Unifying Drape of the Fireflash

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Back
  • 130 Armor
  • +766 Agility or Strength or Intellect
  • +1149 Stamina
  • +385 Critical Strike
  • +385 Haste
    • Requires Level 101
    • Sell Price: 6 21 91

Fel-Treated Chestguard of the Aurora

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Leather Chest
  • 329 Armor
  • +1362 Agility or Intellect
  • +2042 Stamina
  • +783 Haste
  • +587 Versatility
    • Durability 165 / 165
    • Requires Level 101
    • Sell Price: 8 30 95

Rich Purple Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Fel-Treated Bracers of the Quickblade

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Leather Wrists
  • 144 Armor
  • +766 Agility or Intellect
  • +1149 Stamina
  • +440 Critical Strike
  • +330 Versatility
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 4 2 90

Seaweed "Leather" Mitts

  • Item Level 860
  • Binds when picked up
  • Leather Hands
  • 213 Armor
  • +1121 Agility or Intellect
  • +1681 Stamina
  • +739 Critical Strike
  • +327 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 25 27

Fel-Treated Belt of the Aurora

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Leather Waist
  • 185 Armor
  • +1021 Agility or Intellect
  • +1532 Stamina
  • +514 Haste
  • +514 Versatility
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 3 85 24

Fel-Treated Legguards of the Aurora

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Leather Legs
  • 293 Armor
  • +1427 Agility or Intellect
  • +2140 Stamina
  • +798 Haste
  • +598 Versatility
    • Durability 120 / 120
    • Requires Level 101
    • Sell Price: 8 22 15

Fel-Treated Boots of the Feverflare

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Leather Feet
  • 230 Armor
  • +1070 Agility or Intellect
  • +1605 Stamina
  • +523 Haste
  • +523 Mastery
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 5 73 55

Avenging Band of the Aurora

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1204 Stamina
  • +1467 Haste
  • +766 Versatility
    • Requires Level 101
    • Sell Price: 4 87 3

Swamprock Salvage Band

  • Item Level 785
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +597 Stamina
  • +530 Versatility
  • +795 Mastery
    • Requires Level 98
    • Sell Price: 18 71 94

Beguiler's Talisman

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1295 Agility
  • +979 Critical Strike
    • Requires Level 101
    • Sell Price: 6 77 5

Nightmare Thorn

  • Item Level 830
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1074 Agility
  • +908 Versatility
    • Requires Level 110
    • Sell Price: 30 1 67

The Kingslayers

  • Anguish
  • Item Level 800
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,431 - 2,660 Damage
  • (1,136 damage per second)
  • +349 Agility
  • +524 Stamina
  • +236 Critical Strike
  • +227 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 800
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 1,431 - 2,660 Damage
  • (1,136 damage per second)
  • +349 Agility
  • +524 Stamina
  • +236 Critical Strike
  • +227 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
1,981,440
Health
170
Energy
23,160
Agility
33,024
Stamina
21%
Critical Strike
16%
Haste
68%
Mastery
10%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 3
Honorable Kills
198,741
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating