Heart-Lesion Helm

  • Item Level 640
  • Binds when picked up
  • Plate Head
  • 262 Armor
  • +184 Strength
  • +275 Stamina
  • +122 Critical Strike
  • +122 Mastery
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 72

Glowing Taladite Pendant of the Fireflash

  • Stage 5 of 6
  • Item Level 700
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +180 Strength
  • +271 Stamina
  • +132 Critical Strike
  • +100 Haste
    • Requires Level 91
    • Sell Price: 16 25 41

Heart-Lesion Pauldrons

  • Item Level 640
  • Binds when picked up
  • Plate Shoulder
  • 242 Armor
  • +138 Strength
  • +207 Stamina
  • +81 Critical Strike
  • +99 Haste
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 87

Heart-Lesion Cloak of Battle

  • Item Level 640
  • Binds when picked up
  • Back
  • 47 Armor
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 20 69

Heart-Lesion Breastplate

  • Item Level 640
  • Binds when picked up
  • Plate Chest
  • 323 Armor
  • +184 Strength
  • +275 Stamina
  • +122 Critical Strike
  • +122 Haste
    • Durability 115 / 115
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 26 6
Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Heart-Lesion Vambraces

  • Item Level 640
  • Binds when picked up
  • Plate Wrists
  • 141 Armor
  • +103 Strength
  • +155 Stamina
  • +78 Haste
  • +52 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13 80

Heart-Lesion Gauntlets

  • Item Level 640
  • Binds when picked up
  • Plate Hands
  • 202 Armor
  • +138 Strength
  • +207 Stamina
  • +99 Critical Strike
  • +81 Haste
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13 20

Heart-Lesion Girdle

  • Item Level 640
  • Binds when picked up
  • Plate Waist
  • 182 Armor
  • +138 Strength
  • +207 Stamina
  • +81 Critical Strike
  • +99 Mastery
    • Durability 40 / 40
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 13 40

Heart-Lesion Legplates

  • Item Level 640
  • Binds when picked up
  • Plate Legs
  • 283 Armor
  • +184 Strength
  • +275 Stamina
  • +93 Haste
  • +139 Mastery
    • Durability 85 / 85
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 26 45

Heart-Lesion Sabatons

  • Item Level 640
  • Binds when picked up
  • Plate Feet
  • 222 Armor
  • +138 Strength
  • +207 Stamina
  • +81 Critical Strike
  • +99 Haste
    • Durability 55 / 55
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 19 58

Heart-Lesion Band of Might

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +69 Critical Strike
  • +69 Mastery

Heart-Lesion Ring of Might

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +78 Haste
  • +52 Mastery

Heart-Lesion Idol of Battle

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Strength
  • +175 Mastery

Heart-Lesion Stone of Battle

  • Item Level 640
  • Binds when picked up
  • Miscellaneous Trinket
  • +175 Strength
  • +175 Haste

Heart-Lesion Runeblade

  • Item Level 640
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 949 - 1,425 Damage
  • (329.58 damage per second)
  • +184 Strength
  • +275 Stamina
  • +122 Haste
  • +122 Mastery
    • Durability 85 / 85
    • Classes: Death Knight
    • Requires Level 100
    • Sell Price: 49 34
Off Hand (empty slot)
350,460
Health
125
Runic Power
3,747
Strength
5,841
Stamina
13%
Critical Strike
10%
Haste
24%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating