Blast-Proof Cowl

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Mail Head
  • 201 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +238 Critical Strike
  • +172 Haste
  • +183 Leech
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 82 46

Pendant of the Stormforger

  • Item Level 710
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +297 Stamina
  • +414 Critical Strike
  • +244 Haste
    • Requires Level 101
    • Sell Price: 17 1 4

Tideskorn Mantle

  • Item Level 700
  • Binds when picked up
  • Mail Shoulder
  • 186 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +218 Critical Strike
  • +103 Mastery
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 26 45 13

Runefrenzy Greatcloak

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Intellect
  • +271 Stamina
  • +124 Haste
  • +114 Mastery
  • +103 Avoidance
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 31 30 55

Tunic of Screaming Earth

  • Item Level 700
  • Binds when picked up
  • Mail Chest
  • 248 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +305 Critical Strike
  • +122 Haste
    • Durability 140 / 140
    • Requires Level 101
    • Sell Price: 42 46 68
Shirt (empty slot)
Tabard (empty slot)

Vilescale Bracers

  • Item Level 700
  • Binds when picked up
  • Mail Wrists
  • 108 Armor
  • +180 Agility or Intellect
  • +271 Stamina
  • +146 Critical Strike
  • +94 Haste
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 16 27 41

Windspeaker's Handwraps

Earthgrasp Girdle

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Mail Waist
  • 139 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +149 Haste
  • +168 Versatility
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 50 3

Windspeaker's Legwraps

Bitestone Boots

  • Item Level 700
  • Binds when picked up
  • Mail Feet
  • 170 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +202 Haste
  • +119 Versatility
    • Durability 65 / 65
    • Requires Level 101
    • Sell Price: 25 12 75

Woe-Bearer's Band

  • Item Level 710
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +297 Stamina
  • +282 Critical Strike
  • +376 Mastery
    • Requires Level 101
    • Sell Price: 25 33 55

Signet of the Highborne Magi

  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +326 Stamina
  • +268 Critical Strike
  • +454 Mastery
    • Requires Level 101
    • Sell Price: 24 85 77

Demonic Phylactery

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +193 Intellect
  • +193 Haste
  • Equip: Reduces the mana cost of your spells by 397.

Auto-Repairing Autoclave

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +618 Versatility
  • Equip: Your spells have a chance to trigger Sanitizing for 10 sec. While Sanitizing is active, you gain 105 Haste every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 37 15 68

Mindscythe of the Legion

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Fist Weapon One-Hand
  • Speed 2.60 370 - 689 Damage
  • (203.65 damage per second)
  • +125 Intellect
  • +188 Stamina
  • +62 Haste
  • +105 Mastery
    • Enchanted: Mark of Bleeding Hollow
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 63 22 69

Heart of the Clefthoof

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Shield Off-Hand
  • 783 Armor
  • +157 Intellect
  • +235 Stamina
  • +104 Haste
  • +104 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 39 64 20
447,660
Health
100
Maelstrom
8,356
Intellect
7,461
Stamina
19%
Critical Strike
15%
Haste
43%
Mastery
6%
Versatility
Talents
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Elemental Mastery
Elemental Mastery
(Instant, 2 min cooldown)
Instant
2 min cooldown

Elemental forces empower you with 20% haste for 20 sec.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active, and increases your movement speed in Ghost Wolf by an additional 10%.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Other effects that reset their remaining cooldown will instead grant 1 charge.
100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
35% of base mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 27,027.
Choose a Specialization
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Elemental Mastery
Elemental Mastery
(Instant, 2 min cooldown)
Instant
2 min cooldown

Elemental forces empower you with 20% haste for 20 sec.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Elemental Mastery
Elemental Mastery
(Instant, 2 min cooldown)
Instant
2 min cooldown

Elemental forces empower you with 20% haste for 20 sec.
75
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
90
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.9 sec, dealing 6,938 Fire damage to all enemies within 8 yards.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Talents
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active, and increases your movement speed in Ghost Wolf by an additional 10%.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Other effects that reset their remaining cooldown will instead grant 1 charge.
100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
35% of base mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 27,027.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.
30
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active, and increases your movement speed in Ghost Wolf by an additional 10%.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Ancestral Protection Totem
Ancestral Protection Totem
(40 yd range, Instant, 5 min cooldown)
11% of base mana
40 yd range
Instant
5 min cooldown

Summons a totem at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 20% health and mana.

Cannot reincarnate an ally who dies to massive damage.
90
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Other effects that reset their remaining cooldown will instead grant 1 charge.
100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
35% of base mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 27,027.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
6,921
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating