Nightsfall Helmet

  • Item Level 710
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 323 Armor
  • +352 Strength or Intellect
  • +528 Stamina
  • +318 Haste
  • +151 Mastery
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 25 14 2

Stormcharged Choker

  • Item Level 780
  • Binds when picked up
  • Miscellaneous Neck
  • +570 Stamina
  • +868 Critical Strike
  • +398 Mastery
    • Requires Level 101
    • Sell Price: 16 95 37

Demonsteel Pauldrons of the Quickblade

  • Obliterum: 0/8
  • Item Level 835
  • Binds when equipped
  • Plate Shoulder
  • 495 Armor
  • +888 Strength or Intellect
  • +1332 Stamina
  • +556 Critical Strike
  • +417 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 41 4 91

Drape of Vile Misfortune

  • Item Level 825
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 119 Armor
  • +606 Agility or Strength or Intellect
  • +910 Stamina
  • +275 Critical Strike
  • +426 Mastery
    • Requires Level 110
    • Sell Price: 29 84 14

Coralplate Chestguard

  • Item Level 790
  • Binds when picked up
  • Plate Chest
  • 598 Armor
  • +742 Strength or Intellect
  • +1112 Stamina
  • +324 Versatility
  • +663 Mastery
    • Durability 140 / 140
    • Requires Level 101
    • Sell Price: 33 17 95

Rich Purple Silk Shirt

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15

Renowned Guild Tabard

  • Item Level 1
  • Transmogrified to:
    Silvermoon City Tabard
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Wristbands of Magnificent Splendor

  • Item Level 790
  • Transmogrified to:
    Goldsteel Bindings
  • Binds when picked up
  • Plate Wrists
  • 262 Armor
  • +417 Strength or Intellect
  • +626 Stamina
  • +206 Critical Strike
  • +349 Versatility
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 20 43 45

Cruel Combatant's Scaled Gauntlets of the Aurora

Demonsteel Waistguard of the Quickblade

  • Obliterum: 0/8
  • Item Level 835
  • Binds when equipped
  • Plate Waist
  • 371 Armor
  • +888 Strength or Intellect
  • +1332 Stamina
  • +417 Critical Strike
  • +556 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 27 67 92

Demonsteel Greaves of the Harmonious

  • Obliterum: 0/8
  • Item Level 835
  • Binds when equipped
  • Plate Legs
  • 578 Armor
  • +1184 Strength or Intellect
  • +1777 Stamina
  • +741 Versatility
  • +556 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 54 62 91

Demonsteel Boots of the Quickblade

  • Obliterum: 0/8
  • Item Level 815
  • Binds when equipped
  • Plate Feet
  • 434 Armor
  • +724 Strength or Intellect
  • +1086 Stamina
  • +252 Critical Strike
  • +633 Versatility
    • Durability 65 / 65
    • Requires Level 110
    • Sell Price: 40 43 21

Band of Malorne's Chosen

  • Item Level 769
  • Binds when picked up
  • Miscellaneous Finger
  • +515 Stamina
  • +784 Haste
  • +359 Mastery
    • Sell Price: 16 26 11

Explorer's Delving Loop

  • Item Level 773
  • Binds when picked up
  • Miscellaneous Finger
  • +534 Stamina
  • +440 Critical Strike
  • +745 Mastery
    • Sell Price: 16 44 38

Poison-Resistant Pumpkin

  • Item Level 765
  • Binds when picked up
  • Miscellaneous Trinket
  • +559 Intellect
  • +559 Haste
    • Sell Price: 21 80 74

Bottled Hurricane

  • Warforged
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +926 Haste
  • Equip: Your healing spells have a chance to grant you Gathering Clouds, stacking up to 10 times.
  • Use: Consume all Gathering Clouds, creating a Raging Storm for 6 sec that heals up to 5 nearby allies every 1 sec for 2717 health per Gathering Cloud consumed.
  • "Compressing the raging storm into a tiny flask had been accomplished by others, but keeping it cold was Stormcaller Inayad's greatest contribution to the field."
    • Requires Level 110
    • Sell Price: 34 30 76

The Silver Hand

  • Item Level 800
  • Transmogrified to:
    Lantresor's Warblade
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 4,212 - 6,319 Damage
  • (1,462 damage per second)
  • +816 Intellect
  • +1224 Stamina
  • +552 Critical Strike
  • +530 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
1,449,138
Health
1,100,000
Mana
20,925
Intellect
21,002
Stamina
18%
Critical Strike
9%
Haste
26%
Mastery
7%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 2
Honorable Kills
12,547
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating