Palewind Helm

  • Item Level 442
  • Binds when picked up
  • Plate Head
  • 67 Armor
  • +33 Strength
  • +50 Stamina
  • +23 Critical Strike
  • +20 Haste
    • Durability 85 / 85
    • Sell Price: 12 43 76

Whirling Dervish Choker

  • Item Level 450
  • Binds when picked up
  • Miscellaneous Neck
  • +19 Strength
  • +29 Stamina
  • +13 Haste
  • +13 Mastery
    • Requires Level 88
    • Sell Price: 11 65 79

Palewind Pauldron

  • Item Level 429
  • Binds when picked up
  • Plate Shoulder
  • 62 Armor
  • +24 Strength
  • +36 Stamina
  • +14 Critical Strike
  • +18 Haste
    • Durability 70 / 70
    • Sell Price: 9 67 92

Ribcracker's Cloak

  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Back
  • 10 Armor
  • +19 Strength
  • +29 Stamina
  • +10 Critical Strike
  • +15 Haste
    • Requires Level 90
    • Sell Price: 17 34 54

Cryptwarden's Breastplate

  • Item Level 450
  • Binds when equipped
  • Plate Chest
  • 83 Armor
  • +34 Strength
  • +51 Stamina
  • +24 Critical Strike
  • +21 Haste
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 23 37 85
Shirt (empty slot)
Tabard (empty slot)

Armplates of Martial Artistry

  • Item Level 430
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +28 Stamina
  • +11 Critical Strike
  • +13 Haste
    • Durability 50 / 50
    • Sell Price: 8 23 54

Ghost Reaver's Gauntlets

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Plate Hands
  • 52 Armor
  • -49 Strength
  • +45 Stamina
  • -60 Critical Strike
  • +21 Mastery
    • Enchanted: +25 Strength
    • +10 Haste and +10 Mastery
    • Socket Bonus: +4 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 11 71

Palewind Girdle

  • Item Level 429
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +24 Strength
  • +36 Stamina
  • +17 Critical Strike
  • +15 Haste
    • Durability 40 / 40
    • Sell Price: 6 40 17

Weaponmaster's Legplates

  • Item Level 430
  • Binds when picked up
  • Plate Legs
  • 72 Armor
  • +33 Strength
  • +49 Stamina
  • +22 Critical Strike
  • +21 Haste
    • Durability 100 / 100
    • Sell Price: 15 43

Anchoring Sabatons

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +22 Strength
  • +39 Stamina
  • +17 Critical Strike
  • +14 Haste
    • +8 Strength
    • Socket Bonus: +4 Strength
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 13 21 46

Battlefront Band

  • Item Level 442
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Strength
  • +28 Stamina
  • +10 Critical Strike
  • +14 Mastery
    • Sell Price: 11 45 58

Lord's Signet

  • Item Level 450
  • Binds when equipped
  • Miscellaneous Finger
  • +19 Strength
  • +29 Stamina
  • +11 Critical Strike
  • +14 Haste
    • Requires Level 90
    • Sell Price: 11 65 79

Dislodged Stinger

  • Item Level 429
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Haste
  • Equip: Your attacks have a chance to inflict your target with mantid poison, dealing 184 damage every 1.5 sec for 6 sec.
    • Sell Price: 13 97 12

Heart of Solace

  • Heroic
  • Item Level 346
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Haste
  • Equip: Your melee attacks have a chance to grant 72 Strength for 20 sec.
    • Requires Level 85
    • Sell Price: 8 5 7

Binan Blade

  • Item Level 414
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 78 - 146 Damage
  • (43.08 damage per second)
  • +13 Strength
  • +19 Stamina
  • +9 Critical Strike
  • +8 Haste
    • Enchanted: Rune of Razorice
    • Durability 75 / 75
    • Sell Price: 18 77 46

Sha-Blighted Blade

  • Item Level 429
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 81 - 151 Damage
  • (44.62 damage per second)
  • +14 Strength
  • +21 Stamina
  • +10 Critical Strike
  • +8 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Durability 75 / 75
    • Sell Price: 19 60 27
43,414
Health
100
Runic Power
799
Strength
886
Stamina
13%
Critical Strike
59%
Haste
21%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History