Hood of the Ternion Glory

Passionfire Choker

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +33 Intellect
  • +55 Stamina
  • +23 Critical Strike
  • +21 Versatility
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +3 Critical Strike
    • Requires Level 90
    • Sell Price: 17 9 30

Shoulderguards of the Ternion Glory

Jina-Kang, Kindness of Chi-Ji

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armor
  • +79 Intellect
  • +124 Stamina
  • +42 Haste
  • +42 Versatility
  • +42 Mastery
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +3 Intellect
  • Equip: Your helpful spells have a chance to grant you Spirit of Chi-Ji, increasing all healing done by 5% and causing all overhealing on players to be redistributed to up to 5 nearby injured friends, for 10 sec. (Approximately 0.58 procs per minute)
    • Requires Level 90

Raiment of the Ternion Glory

Shirt (empty slot)
Tabard (empty slot)

Tranquility Bindings

  • Item Level 466
  • Upgrade Level: 1/1
  • Binds when picked up
  • Cloth Wrists
  • 9 Armor
  • +21 Intellect
  • +31 Stamina
  • +15 Critical Strike
  • +11 Haste
    • Enchanted: +16 Intellect
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 11 4 64

Bolt-Burster Grips

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Hands
  • 39 Armor
  • +77 Intellect
  • +127 Stamina
  • +48 Critical Strike
  • +55 Haste
    • Enchanted: +24 Haste
    • +4 Intellect and +8 Critical Strike
    • +8 Versatility and +8 Critical Strike
    • Socket Bonus: +6 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 18 78 61

White Cloud Belt

  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when equipped
  • Cloth Waist
  • 28 Armor
  • +63 Intellect
  • +107 Stamina
  • +42 Haste
  • +44 Mastery
    • +8 Intellect
    • +8 Intellect
    • +8 Intellect
    • Socket Bonus: +6 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 11 75

Legwraps of the Exorcist

  • Heroic
  • Item Level 543
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Legs
  • 31 Armor
  • +66 Intellect
  • +111 Stamina
  • +45 Haste
  • +45 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +16 Critical Strike
    • +8 Versatility and +8 Critical Strike
    • Socket Bonus: +6 Intellect
    • Durability 120 / 120
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 35 46 16

Sandals of Two Little Bees

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Feet
  • 31 Armor
  • +62 Intellect
  • +99 Stamina
  • +38 Critical Strike
  • +44 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 26 94 54

Signet of the Dinomancers

  • Heroic
  • Item Level 565
  • Upgrade Level: 3/4
  • Binds when picked up
  • Unique-Equipped: Signet of the Dinomancers (1)
  • Miscellaneous Finger
  • +47 Intellect
  • +77 Stamina
  • +32 Haste
  • +32 Mastery
    • +8 Intellect
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 16 85 73

Signet of the Shado-Pan Assault

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Shado-Pan Assault (1)
  • Miscellaneous Finger
  • +37 Intellect
  • +55 Stamina
  • +25 Critical Strike
  • +25 Haste
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 16 85 73

Horridon's Last Gasp

  • Heroic Thunderforged
  • Item Level 549
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Horridon's Last Gasp (1)
  • Miscellaneous Trinket
  • +75 Intellect
  • Equip: Your healing spells have a chance to grant 78 mana per 2 sec over 10 sec. (Approximately 1.10 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Prismatic Prison of Pride

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Each time your spells heal you have a chance to gain 620 Intellect for 20 sec. (15% chance, 115 sec cooldown). Effective for healer specializations only.
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 7%. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83

Hellscream's War Staff

  • Mythic
  • Item Level 590
  • Binds to Battle.net account
  • Staff Two-Hand
  • Speed 3.30 273 - 410 Damage
  • (103.48 damage per second)
  • +107 Intellect
  • +173 Stamina
  • +69 Critical Strike
  • +76 Mastery
    • Enchanted: Jade Spirit
    • +4 Intellect and +8 Critical Strike
    • +4 Intellect and +8 Critical Strike
    • Socket Bonus: +6 Intellect
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
92,273
Health
0
Insanity
1,662
Intellect
1,741
Stamina
20%
Critical Strike
22%
Haste
62%
Mastery
0%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
31,031
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating