Felforged Helmet

  • Item Level 320
  • Binds when picked up
  • Plate Head
  • 64 Armor
  • +29 Strength or Intellect
  • +43 Stamina
  • +19 Critical Strike
  • +19 Mastery
    • Durability 85 / 85
    • Sell Price: 24 99 44

Necklace of Calm Skies

  • Item Level 146
  • Binds when picked up
  • Miscellaneous Neck
  • +13 Intellect
  • +23 Stamina
  • +10 Versatility
    • Sell Price: 3 97 95

Felforged Pauldrons

  • Item Level 279
  • Binds when picked up
  • Plate Shoulder
  • 57 Armor
  • +21 Strength or Intellect
  • +31 Stamina
  • +14 Haste
  • +14 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Scorching Cloak of the Quickblade

  • Item Level 333
  • Binds when picked up
  • Back
  • 10 Armor
  • +16 Agility or Strength or Intellect
  • +24 Stamina
  • +8 Critical Strike
  • +14 Versatility
    • Sell Price: 10 16 83

Felforged Chestplate

  • Item Level 306
  • Binds when picked up
  • Plate Chest
  • 78 Armor
  • +28 Strength or Intellect
  • +43 Stamina
  • +19 Critical Strike
  • +19 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90
Shirt (empty slot)
Tabard (empty slot)

Vambraces of the Vengeance Bringer

  • Item Level 155
  • Binds when picked up
  • Plate Wrists
  • 31 Armor
  • +14 Strength
  • +19 Stamina
  • +13 Critical Strike
    • Durability 50 / 50
    • Sell Price: 4 10 44

Gauntlets of the Disturbed Giant

  • Item Level 155
  • Binds when picked up
  • Plate Hands
  • 44 Armor
  • +12 Strength
  • +26 Stamina
  • +17 Dodge
  • +10 Critical Strike
    • Durability 50 / 50
    • Sell Price: 4 12 16

Felforged Waistplate

  • Warforged
  • Item Level 330
  • Binds when picked up
  • Plate Waist
  • 45 Armor
  • +22 Strength or Intellect
  • +33 Stamina
  • +15 Haste
  • +15 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Felforged Legplates

  • Item Level 293
  • Binds when picked up
  • Plate Legs
  • 67 Armor
  • +27 Strength or Intellect
  • +41 Stamina
  • +18 Critical Strike
  • +18 Haste
    • Durability 100 / 100
    • Sell Price: 33 51 41

Felforged Warboots

  • Warforged
  • Item Level 303
  • Binds when picked up
  • Plate Feet
  • 54 Armor
  • +21 Strength or Intellect
  • +32 Stamina
  • +14 Critical Strike
  • +14 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Lion's Head Ring

  • Item Level 175
  • Binds when picked up
  • Miscellaneous Finger
  • +20 Intellect
  • +19 Stamina
  • +9 Versatility
    • Sell Price: 4 71 19

Ring of Decimation

  • Item Level 155
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +13 Intellect
  • +17 Stamina
  • +16 Versatility
    • Sell Price: 4 20 68
Trinket (empty slot)
Trinket (empty slot)

Frozen Scepter of Necromancy

  • Item Level 179
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.30 29 - 55 Damage
  • (18.26 damage per second)
  • +141 Intellect
  • +21 Stamina
  • +14 Versatility
    • Durability 90 / 90
    • Requires Level 76
    • Sell Price: 10 37 3

Landslide Buckler

  • Item Level 81
  • Binds when picked up
  • Shield Off-Hand
  • 138 Armor
  • +8 Intellect
  • +16 Stamina
  • +6 Versatility
    • Durability 85 / 85
    • Sell Price: 3 46 47
33,803
Health
28,900
Mana
633
Intellect
639
Stamina
10%
Critical Strike
5%
Haste
16%
Mastery
3%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
100
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,142
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating