Razorguard Mechshades of the Feverflare

  • Stage 4 of 6
  • Item Level 685
  • Upgrade Level: 0/2
  • Transmogrified to:
    Warmongering Gladiator's Leggings of Prowess
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 299 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +212 Haste
  • +141 Mastery
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 85 60

Hand-Welded Gorget

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +143 Agility or Strength
  • +215 Stamina
  • +67 Critical Strike
  • +124 Versatility
    • Requires Level 100
    • Sell Price: 17 58 74

Felbane Shoulderguard of the Quickblade

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Saurok Stalker's Headguard
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +133 Critical Strike
  • +118 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Ironscale War Cloak

  • Warforged
  • Item Level 675
  • Binds when picked up
  • Back
  • 60 Armor
  • +143 Agility or Strength or Intellect
  • +215 Stamina
  • +84 Haste
  • +102 Versatility
    • Sell Price: 4 10 33

Bloodsoaked Heart Protector

  • Item Level 670
  • Binds when picked up
  • Plate Chest
  • 352 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +134 Critical Strike
  • +178 Mastery
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 89 33

Last Season's Shirt

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt
Tabard (empty slot)

Roughly Soldered Wristclamps

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 156 Armor
  • +143 Strength or Intellect
  • +215 Stamina
  • +71 Haste
  • +120 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 18 21

Demonbreaker Gauntlets

Ironcrusher's Collar

  • Item Level 670
  • Transmogrified to:
    Robes of the Chromatic Hydra
  • Binds when picked up
  • Plate Waist
  • 198 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +125 Critical Strike
  • +115 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 49 62

Demonbreaker Legplates

Engine-Kicking Boots

  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Legwraps of Cardinality
  • Binds when picked up
  • Plate Feet
  • 246 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +89 Haste
  • +165 Versatility
  • "When other forms of repair have failed, there's always one last option."
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 79 11

Stonefist Band

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Agility or Strength
  • +204 Stamina
  • +93 Versatility
  • +86 Mastery
  • +78 Leech
    • Requires Level 100
    • Sell Price: 28 48 52

Spellbound Runic Band of Elemental Invincibility

  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +207 Agility or Strength
  • +311 Stamina
  • +125 Versatility
  • +146 Mastery
    • Enchanted: +30 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 50

Grandiose Carnage

  • Item Level 645
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +183 Strength
  • +183 Mastery
    • Requires Level 100
    • Sell Price: 36 89 28

Bottle of Infesting Spores

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +182 Strength
  • +107 Critical Strike
  • +107 Versatility
    • +120 Mastery
    • Requires Level 100
    • Sell Price: 38 81 89

Colossal Skull-Clad Cleaver

  • Warforged
  • Item Level 675
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,314 - 1,972 Damage
  • (456.25 damage per second)
  • +254 Strength
  • +381 Stamina
  • +339 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Sell Price: 19 7 62
Off Hand (empty slot)
362,160
Health
100
Runic Power
4,466
Strength
6,036
Stamina
11%
Critical Strike
19%
Haste
41%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
14,505
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating