Sunsong Armored Cap

  • Item Level 399
  • Binds when picked up
  • Plate Head
  • 66 Armor
  • +30 Strength
  • +45 Stamina
  • +22 Critical Strike
  • +17 Haste
    • Durability 70 / 70
    • Sell Price: 9 40 82

Faded Forest Pendant

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Strength
  • +24 Stamina
  • +11 Versatility
  • +11 Mastery
    • Requires Level 85
    • Sell Price: 8 46 27

Faded Forest Armored Shoulders

  • Item Level 372
  • Binds when picked up
  • Plate Shoulder
  • 61 Armor
  • +22 Strength
  • +32 Stamina
  • +11 Critical Strike
  • +16 Haste
    • Durability 70 / 70
    • Requires Level 85
    • Sell Price: 8 56 87

Beauty's Cootie-Ridden Blankie

  • Item Level 308
  • Binds when picked up
  • Back
  • 10 Armor
  • +16 Intellect
  • +24 Stamina
  • +11 Versatility
  • +9 Mastery
    • Sell Price: 8 74 13

Faded Forest Armored Chestpiece

  • Item Level 372
  • Binds when picked up
  • Plate Chest
  • 81 Armor
  • +28 Strength
  • +43 Stamina
  • +17 Critical Strike
  • +20 Mastery
    • Durability 115 / 115
    • Requires Level 85
    • Sell Price: 12 14 85

Artisan Initiate's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40
Tabard (empty slot)

Sunsong Armored Bracers

  • Item Level 399
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +17 Strength
  • +25 Stamina
  • +9 Critical Strike
  • +12 Mastery
    • Durability 40 / 40
    • Sell Price: 6 55 40

Sunsong Armored Gauntlets

  • Item Level 399
  • Binds when picked up
  • Plate Hands
  • 51 Armor
  • +23 Strength
  • +34 Stamina
  • +13 Haste
  • +16 Mastery
    • Durability 40 / 40
    • Sell Price: 6 17 87

Faded Forest Heavy Girdle

  • Item Level 372
  • Binds when picked up
  • Plate Waist
  • 45 Armor
  • +22 Strength
  • +32 Stamina
  • +13 Critical Strike
  • +15 Mastery
    • Durability 40 / 40
    • Requires Level 85
    • Sell Price: 5 64 59

Legplates of Pure Purpose

  • Item Level 400
  • Binds when picked up
  • Plate Legs
  • 72 Armor
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Haste
    • Durability 100 / 100
    • Sell Price: 15 56 11

Faded Forest Armored Warboots

  • Item Level 372
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +22 Strength
  • +32 Stamina
  • +13 Haste
  • +15 Mastery
    • Durability 55 / 55
    • Requires Level 85
    • Sell Price: 9 2 79

Ring of Courage

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +17 Strength
  • +25 Stamina
  • +12 Critical Strike
  • +10 Mastery
    • Sell Price: 8 64 14

Blossoming Ring

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +10 Haste
    • Sell Price: 8 32 57

Orange Painted Turnip

  • Item Level 399
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Critical Strike
  • Equip: Your damaging attacks and abilities have a chance to grant 80 mastery for 20 sec.
  • Use: Throw an Orange Painted Turnip at the target location, causing any nearby virmen to run away in fear for 3 sec.
    • Sell Price: 13 1 98

Bladefist's Breadth

  • Item Level 88
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +18 Critical Strike
  • Use: Increases attack power by 69 for 15 sec.
    • Sell Price: 6 62 90

Jinyu Greatsword

  • Item Level 404
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 167 - 252 Damage
  • (58.19 damage per second)
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Mastery
    • Durability 100 / 100
    • Sell Price: 27 2 80
Off Hand (empty slot)
38,160
Health
100
Runic Power
718
Strength
795
Stamina
14%
Critical Strike
11%
Haste
35%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
520
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating